Set a minimum zoom of 1% and a maximum zoom of 10,000% on the tileset editor
Fixes issue #57292 where zooming out too much stops you from being able to zoom back in
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@ -95,6 +95,8 @@ Size2i TileAtlasView::_compute_alternative_tiles_control_size() {
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}
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void TileAtlasView::_update_zoom_and_panning(bool p_zoom_on_mouse_pos) {
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// Don't allow zoom to go below 1% or above 10000%
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zoom_widget->set_zoom(CLAMP(zoom_widget->get_zoom(), 0.01f, 100.f));
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float zoom = zoom_widget->get_zoom();
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// Compute the minimum sizes.
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