From c6afb9f6ead56c5d74a27bf2b0cef40670349918 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Tue, 12 May 2020 09:46:56 +0200 Subject: [PATCH] Update the editor icons README to remove outdated information This closes #38684. --- editor/icons/README.md | 15 +++++---------- 1 file changed, 5 insertions(+), 10 deletions(-) diff --git a/editor/icons/README.md b/editor/icons/README.md index 5f652e47ab2..3159565180b 100644 --- a/editor/icons/README.md +++ b/editor/icons/README.md @@ -1,12 +1,7 @@ -The icons here are optimized SVGs, because the editor renders the svgs at runtime, they need -to be small in size, so they can be efficiently parsed. +# Editor icons -The original icons can be found at: -https://github.com/godotengine/godot-design/tree/master/engine/icons +This folder contains all the icons used by Godot editor (except for platform +icons which are located in their respective platform folder). -There you can find the optimizer script. - -If you add a new icon, please make a pull request to this repo: -https://github.com/godotengine/godot-design/ - -and store the optimized SVG version here. +See [Editor icons](https://docs.godotengine.org/en/latest/development/editor/creating_icons.html) +in the documentation for details on creating icons for the Godot editor.