Fix pressing Add Node
button in visual shader editor
This commit is contained in:
parent
a4187c9235
commit
c6d5c98c71
@ -4042,7 +4042,7 @@ VisualShaderEditor::VisualShaderEditor() {
|
||||
graph->get_zoom_hbox()->add_child(add_node);
|
||||
add_node->set_text(TTR("Add Node..."));
|
||||
graph->get_zoom_hbox()->move_child(add_node, 0);
|
||||
add_node->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_members_dialog), varray(false));
|
||||
add_node->connect("pressed", callable_mp(this, &VisualShaderEditor::_show_members_dialog), varray(false, VisualShaderNode::PORT_TYPE_MAX, VisualShaderNode::PORT_TYPE_MAX));
|
||||
|
||||
preview_shader = memnew(Button);
|
||||
preview_shader->set_flat(true);
|
||||
|
Loading…
Reference in New Issue
Block a user