Make separate debug symbols opt-in
This adds a separate_debug_symbols option to the x11, windows, and osx targets. This will default to adding normal debugging symbols to the artifacts and only splits them when separate_debug_symbols=yes on the Scons command line.
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@ -23,6 +23,6 @@ files = [
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prog = env.add_program('#bin/godot', files)
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if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
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if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
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env.AddPostAction(prog, make_debug)
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@ -24,6 +24,7 @@ def get_opts():
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return [
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('osxcross_sdk', 'OSXCross SDK version', 'darwin14'),
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EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
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BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False),
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]
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@ -39,5 +39,5 @@ if env['vsproj']:
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env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
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if not os.getenv("VCINSTALLDIR"):
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if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
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if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
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env.AddPostAction(prog, make_debug_mingw)
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@ -69,6 +69,7 @@ def get_opts():
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# Vista support dropped after EOL due to GH-10243
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('target_win_version', 'Targeted Windows version, >= 0x0601 (Windows 7)', '0x0601'),
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EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
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BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False),
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]
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@ -19,5 +19,5 @@ common_x11 = [
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prog = env.add_program('#bin/godot', ['godot_x11.cpp'] + common_x11)
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if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
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if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
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env.AddPostAction(prog, make_debug)
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@ -55,6 +55,7 @@ def get_opts():
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BoolVariable('pulseaudio', 'Detect & use pulseaudio', True),
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BoolVariable('udev', 'Use udev for gamepad connection callbacks', False),
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EnumVariable('debug_symbols', 'Add debug symbols to release version', 'yes', ('yes', 'no', 'full')),
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BoolVariable('separate_debug_symbols', 'Create a separate file with the debug symbols', False),
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BoolVariable('touch', 'Enable touch events', True),
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]
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