Fix some editor crashes
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5c66771e3e
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c77ff48a85
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@ -241,6 +241,7 @@ Vector3 GridMap::get_cell_size() const {
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void GridMap::set_octant_size(int p_size) {
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ERR_FAIL_COND(p_size == 0);
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octant_size = p_size;
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_recreate_octant_data();
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}
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@ -892,6 +892,8 @@ void Tabs::ensure_tab_visible(int p_idx) {
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}
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Rect2 Tabs::get_tab_rect(int p_tab) const {
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ERR_FAIL_INDEX_V(p_tab, tabs.size(), Rect2());
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return Rect2(tabs[p_tab].ofs_cache, 0, tabs[p_tab].size_cache, get_size().height);
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}
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@ -143,6 +143,8 @@ void Gradient::set_points(Vector<Gradient::Point> &p_points) {
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}
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void Gradient::set_offset(int pos, const float offset) {
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ERR_FAIL_COND(pos < 0);
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if (points.size() <= pos)
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points.resize(pos + 1);
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points.write[pos].offset = offset;
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@ -151,12 +153,12 @@ void Gradient::set_offset(int pos, const float offset) {
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}
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float Gradient::get_offset(int pos) const {
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if (points.size() && points.size() > pos)
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return points[pos].offset;
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return 0; //TODO: Maybe throw some error instead?
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ERR_FAIL_INDEX_V(pos, points.size(), 0.0);
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return points[pos].offset;
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}
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void Gradient::set_color(int pos, const Color &color) {
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ERR_FAIL_COND(pos < 0);
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if (points.size() <= pos) {
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points.resize(pos + 1);
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is_sorted = false;
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@ -166,9 +168,8 @@ void Gradient::set_color(int pos, const Color &color) {
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}
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Color Gradient::get_color(int pos) const {
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if (points.size() && points.size() > pos)
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return points[pos].color;
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return Color(0, 0, 0, 1); //TODO: Maybe throw some error instead?
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ERR_FAIL_INDEX_V(pos, points.size(), Color());
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return points[pos].color;
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}
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int Gradient::get_points_count() const {
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@ -692,6 +692,8 @@ String TileSet::tile_get_name(int p_id) const {
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}
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void TileSet::tile_clear_shapes(int p_id) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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tile_map[p_id].shapes_data.clear();
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}
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@ -711,13 +713,14 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf
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int TileSet::tile_get_shape_count(int p_id) const {
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ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
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return tile_map[p_id].shapes_data.size();
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}
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void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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ERR_FAIL_COND(p_shape_id < 0);
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if (tile_map[p_id].shapes_data.size() <= p_shape_id)
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tile_map[p_id].shapes_data.resize(p_shape_id + 1);
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tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape;
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@ -728,15 +731,16 @@ void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_sha
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Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
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ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
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if (tile_map[p_id].shapes_data.size() > p_shape_id)
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return tile_map[p_id].shapes_data[p_shape_id].shape;
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ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), Ref<Shape2D>());
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return Ref<Shape2D>();
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return tile_map[p_id].shapes_data[p_shape_id].shape;
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}
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void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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ERR_FAIL_INDEX(p_shape_id, tile_map[p_id].shapes_data.size());
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if (tile_map[p_id].shapes_data.size() <= p_shape_id)
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tile_map[p_id].shapes_data.resize(p_shape_id + 1);
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tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset;
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@ -746,10 +750,9 @@ void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform
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Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
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ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D());
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if (tile_map[p_id].shapes_data.size() > p_shape_id)
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return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
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ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), Transform2D());
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return Transform2D();
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return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
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}
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void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) {
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@ -765,6 +768,8 @@ Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const {
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void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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ERR_FAIL_COND(p_shape_id < 0);
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if (tile_map[p_id].shapes_data.size() <= p_shape_id)
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tile_map[p_id].shapes_data.resize(p_shape_id + 1);
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tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way;
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@ -774,14 +779,16 @@ void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_
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bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const {
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ERR_FAIL_COND_V(!tile_map.has(p_id), false);
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if (tile_map[p_id].shapes_data.size() > p_shape_id)
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return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
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ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), false);
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return false;
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return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
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}
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void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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ERR_FAIL_COND(p_shape_id < 0);
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if (tile_map[p_id].shapes_data.size() <= p_shape_id)
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tile_map[p_id].shapes_data.resize(p_shape_id + 1);
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tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin;
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@ -789,11 +796,11 @@ void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_ma
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}
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float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const {
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ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
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if (tile_map[p_id].shapes_data.size() > p_shape_id)
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return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
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return 0;
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ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
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ERR_FAIL_INDEX_V(p_shape_id, tile_map[p_id].shapes_data.size(), 0.0);
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return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
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}
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void TileSet::tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder) {
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@ -820,7 +827,9 @@ void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D>
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}
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Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const {
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ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
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if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) {
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return Ref<OccluderPolygon2D>();
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} else {
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