From 60ed7c5004b8e619c1a93b467c00e44ca6a7c700 Mon Sep 17 00:00:00 2001 From: kobewi Date: Thu, 10 Nov 2022 22:26:40 +0100 Subject: [PATCH] Add "Open in External Program" option --- doc/classes/EditorSettings.xml | 14 ++++++++++- editor/editor_settings.cpp | 6 +++++ editor/filesystem_dock.cpp | 44 +++++++++++++++++++++++++++++++++- editor/filesystem_dock.h | 1 + 4 files changed, 63 insertions(+), 2 deletions(-) diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index fca87f6a56b..9015a12b43e 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -433,12 +433,24 @@ The size to use for port previews in the visual shader uniforms (toggled by clicking the "eye" icon next to an output). The value is defined in pixels at 100% zoom, and will scale with zoom automatically. - The folder where projects should be scanned for (recursively), in a way similar to the project manager's [b]Scan[/b]button. This can be set to the same value as [member filesystem/directories/default_project_path] for convenience. + The folder where projects should be scanned for (recursively), in a way similar to the project manager's [b]Scan[/b] button. This can be set to the same value as [member filesystem/directories/default_project_path] for convenience. [b]Note:[/b] Setting this path to a folder with very large amounts of files/folders can slow down the project manager startup significantly. To keep the project manager quick to start up, it is recommended to set this value to a folder as "specific" as possible. The folder where new projects should be created by default when clicking the project manager's [b]New Project[/b] button. This can be set to the same value as [member filesystem/directories/autoscan_project_path] for convenience. + + The program that opens 3D model scene files when clicking "Open in External Program" option in Filesystem Dock. If not specified, the file will be opened in the system's default program. + + + The program that opens audio files when clicking "Open in External Program" option in Filesystem Dock. If not specified, the file will be opened in the system's default program. + + + The program that opens raster image files when clicking "Open in External Program" option in Filesystem Dock. If not specified, the file will be opened in the system's default program. + + + The program that opens vector image files when clicking "Open in External Program" option in Filesystem Dock. If not specified, the file will be opened in the system's default program. + The display mode to use in the editor's file dialogs. - [b]Thumbnails[/b] takes more space, but displays dynamic resource thumbnails, making resources easier to preview without having to open them. diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 8ca98e6f764..4879790b74f 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -473,6 +473,12 @@ void EditorSettings::_load_defaults(Ref p_extra_config) { /* Filesystem */ + // External Programs + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/external_programs/raster_image_editor", "", "") + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/external_programs/vector_image_editor", "", "") + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/external_programs/audio_editor", "", "") + EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/external_programs/3d_model_editor", "", "") + // Directories EDITOR_SETTING(Variant::STRING, PROPERTY_HINT_GLOBAL_DIR, "filesystem/directories/autoscan_project_path", "", "") const String fs_dir_default_project_path = OS::get_singleton()->has_environment("HOME") ? OS::get_singleton()->get_environment("HOME") : OS::get_singleton()->get_system_dir(OS::SYSTEM_DIR_DOCUMENTS); diff --git a/editor/filesystem_dock.cpp b/editor/filesystem_dock.cpp index f1ea8e8e655..f41792af7ff 100644 --- a/editor/filesystem_dock.cpp +++ b/editor/filesystem_dock.cpp @@ -1819,6 +1819,43 @@ void FileSystemDock::_file_option(int p_option, const Vector &p_selected OS::get_singleton()->shell_open(String("file://") + dir); } break; + case FILE_OPEN_EXTERNAL: { + String fpath = path; + if (path == "Favorites") { + fpath = p_selected[0]; + } + + String file = ProjectSettings::get_singleton()->globalize_path(fpath); + + String resource_type = ResourceLoader::get_resource_type(fpath); + String external_program; + + if (resource_type == "CompressedTexture2D" || resource_type == "Image") { + if (file.get_extension() == "svg" || file.get_extension() == "svgz") { + external_program = EDITOR_GET("filesystem/external_programs/vector_image_editor"); + } else { + external_program = EDITOR_GET("filesystem/external_programs/raster_image_editor"); + } + } else if (ClassDB::is_parent_class(resource_type, "AudioStream")) { + external_program = EDITOR_GET("filesystem/external_programs/audio_editor"); + } else if (resource_type == "PackedScene") { + // Ignore non-model scenes. + if (file.get_extension() != "tscn" && file.get_extension() != "scn" && file.get_extension() != "res") { + external_program = EDITOR_GET("filesystem/external_programs/3d_model_editor"); + } + } else if (ClassDB::is_parent_class(resource_type, "Script")) { + external_program = EDITOR_GET("text_editor/external/exec_path"); + } + + if (external_program.is_empty()) { + OS::get_singleton()->shell_open(file); + } else { + List args; + args.push_back(file); + OS::get_singleton()->create_process(external_program, args); + } + } break; + case FILE_OPEN: { // Open folders. TreeItem *selected = tree->get_root(); @@ -2606,9 +2643,13 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vectoradd_icon_shortcut(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/show_in_explorer"), FILE_SHOW_IN_EXPLORER); p_popup->set_item_text(p_popup->get_item_index(FILE_SHOW_IN_EXPLORER), item_text); + if (!is_directory) { + p_popup->add_icon_item(get_theme_icon(SNAME("ExternalLink"), SNAME("EditorIcons")), TTR("Open in External Program"), FILE_OPEN_EXTERNAL); + } path = fpath; } } @@ -2714,6 +2755,7 @@ void FileSystemDock::_file_list_empty_clicked(const Vector2 &p_pos, MouseButton file_list_popup->add_icon_item(get_theme_icon(SNAME("TextFile"), SNAME("EditorIcons")), TTR("New TextFile..."), FILE_NEW_TEXTFILE); file_list_popup->add_separator(); file_list_popup->add_icon_shortcut(get_theme_icon(SNAME("Filesystem"), SNAME("EditorIcons")), ED_GET_SHORTCUT("filesystem_dock/show_in_explorer"), FILE_SHOW_IN_EXPLORER); + file_list_popup->set_position(files->get_screen_position() + p_pos); file_list_popup->reset_size(); file_list_popup->popup(); diff --git a/editor/filesystem_dock.h b/editor/filesystem_dock.h index 2304d8f8ad2..3f12b730438 100644 --- a/editor/filesystem_dock.h +++ b/editor/filesystem_dock.h @@ -94,6 +94,7 @@ private: FILE_NEW_SCRIPT, FILE_NEW_SCENE, FILE_SHOW_IN_EXPLORER, + FILE_OPEN_EXTERNAL, FILE_COPY_PATH, FILE_COPY_UID, FILE_NEW_RESOURCE,