Fix usage of 3.0 naming API in 1038c1f8

This commit is contained in:
Rémi Verschelde 2016-10-31 08:39:45 +01:00
parent 91af714d39
commit c78aef5812
1 changed files with 2 additions and 2 deletions

View File

@ -3685,7 +3685,7 @@ void CanvasItemEditorViewport::_create_nodes(Node* parent, Node* child, String&
editor_data->get_undo_redo().add_do_reference(child); editor_data->get_undo_redo().add_do_reference(child);
editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child); editor_data->get_undo_redo().add_undo_method(parent,"remove_child",child);
String new_name=parent->validate_child_name(child); String new_name=parent->validate_child_name(child->get_name());
ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger(); ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_type(),new_name); editor_data->get_undo_redo().add_do_method(sed,"live_debug_create_node",editor->get_edited_scene()->get_path_to(parent),child->get_type(),new_name);
editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name)); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));
@ -3758,7 +3758,7 @@ bool CanvasItemEditorViewport::_create_instance(Node* parent, String& path, cons
editor_data->get_undo_redo().add_do_reference(instanced_scene); editor_data->get_undo_redo().add_do_reference(instanced_scene);
editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene); editor_data->get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
String new_name=parent->validate_child_name(instanced_scene); String new_name=parent->validate_child_name(instanced_scene->get_name());
ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger(); ScriptEditorDebugger *sed=ScriptEditor::get_singleton()->get_debugger();
editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name); editor_data->get_undo_redo().add_do_method(sed,"live_debug_instance_node",editor->get_edited_scene()->get_path_to(parent),path,new_name);
editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name)); editor_data->get_undo_redo().add_undo_method(sed,"live_debug_remove_node",NodePath(String(editor->get_edited_scene()->get_path_to(parent))+"/"+new_name));