Revert "minimp3: Add a .cpp file to simplify building the single-header implementation"
This reverts commit 6fc0912137
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cdfaf8a10f
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@ -5,27 +5,13 @@ Import("env_modules")
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env_minimp3 = env_modules.Clone()
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# Thirdparty source files
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thirdparty_obj = []
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thirdparty_dir = "#thirdparty/minimp3/"
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thirdparty_sources = [thirdparty_dir + "minimp3_ex.cpp"]
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env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
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env_thirdparty = env_minimp3.Clone()
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env_thirdparty.disable_warnings()
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env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
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env.modules_sources += thirdparty_obj
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# Treat minimp3 headers as system headers to avoid raising warnings. Not supported on MSVC.
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if not env.msvc:
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env_minimp3.Append(CPPFLAGS=["-isystem", Dir(thirdparty_dir).path])
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else:
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env_minimp3.Prepend(CPPPATH=[thirdparty_dir])
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# Godot source files
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module_obj = []
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env_minimp3.add_source_files(module_obj, "*.cpp")
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env.modules_sources += module_obj
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# Needed to force rebuilding the module files when the thirdparty library is updated.
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env.Depends(module_obj, thirdparty_obj)
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env_minimp3.add_source_files(env.modules_sources, "*.cpp")
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@ -28,6 +28,11 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#define MINIMP3_ONLY_MP3
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#define MINIMP3_FLOAT_OUTPUT
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#define MINIMP3_IMPLEMENTATION
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#define MINIMP3_NO_STDIO
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#include "audio_stream_mp3.h"
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#include "core/io/file_access.h"
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@ -416,7 +416,6 @@ Files extracted from upstream repository:
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Some changes have been made in order to fix Windows on ARM build errors, and
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to solve some MSVC warnings. See the patches in the `patches` directory.
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`minimp3_ex.cpp` was created to simplify the use of the single header library.
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## miniupnpc
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@ -1,5 +0,0 @@
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#define MINIMP3_IMPLEMENTATION
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#define MINIMP3_FLOAT_OUTPUT
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#define MINIMP3_ONLY_MP3
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#define MINIMP3_NO_STDIO
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#include "minimp3_ex.h"
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