[JS] Check canvas size each loop, force redraw.
Remove ResizeObserver, fix compatibility issues, achieve smoother resizing.
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@ -59,6 +59,10 @@ void exit_callback() {
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void main_loop_callback() {
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bool force_draw = os->check_size_force_redraw();
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if (force_draw) {
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Main::force_redraw();
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}
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if (os->main_loop_iterate()) {
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emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
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EM_ASM({
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@ -106,7 +110,6 @@ extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) {
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EM_ASM({
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stringToUTF8(Module['locale'], $0, 16);
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}, locale_ptr);
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/* clang-format on */
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setenv("LANG", locale_ptr, true);
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@ -94,18 +94,22 @@ static Point2 compute_position_in_canvas(int x, int y) {
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(int)(canvas_height / element_height * (y - canvas_y)));
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}
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static bool cursor_inside_canvas = true;
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extern "C" EMSCRIPTEN_KEEPALIVE void _canvas_resize_callback() {
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OS_JavaScript *os = OS_JavaScript::get_singleton();
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bool OS_JavaScript::check_size_force_redraw() {
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int canvas_width;
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int canvas_height;
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// Update the framebuffer size.
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emscripten_get_canvas_element_size(os->canvas_id.utf8().get_data(), &canvas_width, &canvas_height);
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emscripten_set_canvas_element_size(os->canvas_id.utf8().get_data(), canvas_width, canvas_height);
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Main::force_redraw();
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emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), &canvas_width, &canvas_height);
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if (last_width != canvas_width || last_height != canvas_height) {
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last_width = canvas_width;
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last_height = canvas_height;
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// Update the framebuffer size and for redraw.
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emscripten_set_canvas_element_size(canvas_id.utf8().get_data(), canvas_width, canvas_height);
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return true;
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}
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return false;
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}
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static bool cursor_inside_canvas = true;
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EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
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OS_JavaScript *os = get_singleton();
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@ -1062,12 +1066,6 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
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Module.listeners['drop'] = Module.drop_handler; // Defined in native/utils.js
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canvas.addEventListener('dragover', Module.listeners['dragover'], false);
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canvas.addEventListener('drop', Module.listeners['drop'], false);
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// Resize
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const resize_callback = cwrap('_canvas_resize_callback', null, []);
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Module.resize_observer = new window['ResizeObserver'](function(elements) {
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resize_callback();
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});
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Module.resize_observer.observe(canvas);
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// Quit request
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Module['request_quit'] = function() {
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send_notification(notifications[notifications.length - 1]);
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@ -1167,8 +1165,6 @@ void OS_JavaScript::finalize_async() {
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}
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});
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Module.listeners = {};
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Module.resize_observer.unobserve(canvas);
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delete Module.resize_observer;
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});
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audio_driver_javascript.finish_async();
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}
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@ -1409,6 +1405,9 @@ OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {
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last_click_ms = 0;
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last_click_pos = Point2(-100, -100);
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last_width = 0;
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last_height = 0;
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window_maximized = false;
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entering_fullscreen = false;
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just_exited_fullscreen = false;
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@ -61,6 +61,9 @@ class OS_JavaScript : public OS_Unix {
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double last_click_ms;
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int last_click_button_index;
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int last_width;
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int last_height;
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MainLoop *main_loop;
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int video_driver_index;
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AudioDriverJavaScript audio_driver_javascript;
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@ -105,6 +108,7 @@ protected:
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public:
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String canvas_id;
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void finalize_async();
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bool check_size_force_redraw();
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// Override return type to make writing static callbacks less tedious.
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static OS_JavaScript *get_singleton();
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