Fix 3D selection box size for Node3D
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@ -3660,9 +3660,9 @@ Vector3 Node3DEditorViewport::_get_instance_position(const Point2 &p_pos) const
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AABB Node3DEditorViewport::_calculate_spatial_bounds(const Node3D *p_parent, bool p_exclude_top_level_transform) {
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AABB bounds;
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const MeshInstance3D *mesh_instance = Object::cast_to<MeshInstance3D>(p_parent);
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if (mesh_instance) {
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bounds = mesh_instance->get_aabb();
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const VisualInstance3D *visual_instance = Object::cast_to<VisualInstance3D>(p_parent);
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if (visual_instance) {
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bounds = visual_instance->get_aabb();
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}
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for (int i = 0; i < p_parent->get_child_count(); i++) {
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