Add in missing 'FLAG_DRAW_NEXT_FRAME_IF_VISIBLE' to Flag enun
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@ -89,6 +89,7 @@ class GeometryInstance : public VisualInstance {
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public:
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enum Flags {
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FLAG_USE_BAKED_LIGHT = VS::INSTANCE_FLAG_USE_BAKED_LIGHT,
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FLAG_DRAW_NEXT_FRAME_IF_VISIBLE = VS::INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE,
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FLAG_MAX = VS::INSTANCE_FLAG_MAX,
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};
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