From c93a3bdaef485fa102ecab8ad37f5a43f730506d Mon Sep 17 00:00:00 2001 From: Tomasz Chabora Date: Mon, 30 Nov 2020 00:37:32 +0100 Subject: [PATCH] Show editable children in the connect dialog --- editor/connections_dialog.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/editor/connections_dialog.cpp b/editor/connections_dialog.cpp index 320e5d85107..a04065a4635 100644 --- a/editor/connections_dialog.cpp +++ b/editor/connections_dialog.cpp @@ -410,6 +410,7 @@ ConnectDialog::ConnectDialog() { tree = memnew(SceneTreeEditor(false)); tree->set_connecting_signal(true); + tree->set_show_enabled_subscene(true); tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ConnectDialog::_item_activated)); tree->connect("node_selected", callable_mp(this, &ConnectDialog::_tree_node_selected)); tree->set_connect_to_script_mode(true);