Dim the project manager window while it's quitting
This makes it clearer that the project manager window is busy while it's quitting (which can take a while on slower PCs). This also makes it feel more responsive to user input.
This commit is contained in:
parent
91b3daa8d6
commit
c9bc807ce4
|
@ -961,9 +961,25 @@ void ProjectManager::_notification(int p_what) {
|
|||
|
||||
set_process_unhandled_input(is_visible_in_tree());
|
||||
} break;
|
||||
case NOTIFICATION_WM_QUIT_REQUEST: {
|
||||
|
||||
_dim_window();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void ProjectManager::_dim_window() {
|
||||
|
||||
// This method must be called before calling `get_tree()->quit()`.
|
||||
// Otherwise, its effect won't be visible
|
||||
|
||||
// Dim the project manager window while it's quitting to make it clearer that it's busy.
|
||||
// No transition is applied, as the effect needs to be visible immediately
|
||||
float c = 1.0f - float(EDITOR_GET("interface/editor/dim_amount"));
|
||||
Color dim_color = Color(c, c, c);
|
||||
gui_base->set_modulate(dim_color);
|
||||
}
|
||||
|
||||
void ProjectManager::_panel_draw(Node *p_hb) {
|
||||
|
||||
HBoxContainer *hb = Object::cast_to<HBoxContainer>(p_hb);
|
||||
|
@ -1514,6 +1530,7 @@ void ProjectManager::_open_selected_projects() {
|
|||
ERR_FAIL_COND(err);
|
||||
}
|
||||
|
||||
_dim_window();
|
||||
get_tree()->quit();
|
||||
}
|
||||
|
||||
|
@ -1780,11 +1797,13 @@ void ProjectManager::_restart_confirm() {
|
|||
Error err = OS::get_singleton()->execute(exec, args, false, &pid);
|
||||
ERR_FAIL_COND(err);
|
||||
|
||||
_dim_window();
|
||||
get_tree()->quit();
|
||||
}
|
||||
|
||||
void ProjectManager::_exit_dialog() {
|
||||
|
||||
_dim_window();
|
||||
get_tree()->quit();
|
||||
}
|
||||
|
||||
|
|
|
@ -110,6 +110,7 @@ class ProjectManager : public Control {
|
|||
|
||||
void _install_project(const String &p_zip_path, const String &p_title);
|
||||
|
||||
void _dim_window();
|
||||
void _panel_draw(Node *p_hb);
|
||||
void _panel_input(const Ref<InputEvent> &p_ev, Node *p_hb);
|
||||
void _unhandled_input(const Ref<InputEvent> &p_ev);
|
||||
|
|
Loading…
Reference in New Issue