Merge pull request #93971 from KoBeWi/casually_crashing_in_background
Fix crash in tile physics editor
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commit
c9ca3aa9ab
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@ -139,9 +139,17 @@ void GenericTilePolygonEditor::_base_control_draw() {
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const Ref<StyleBox> focus_stylebox = get_theme_stylebox(SNAME("Focus"), EditorStringName(EditorStyles));
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// Get the background data.
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TileData *tile_data = background_atlas_source->get_tile_data(background_atlas_coords, background_alternative_id);
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ERR_FAIL_NULL(tile_data);
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Rect2 background_region = background_atlas_source->get_tile_texture_region(background_atlas_coords);
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Rect2 background_region;
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TileData *tile_data = nullptr;
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if (background_atlas_source.is_valid()) {
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tile_data = background_atlas_source->get_tile_data(background_atlas_coords, background_alternative_id);
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ERR_FAIL_NULL(tile_data);
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background_region = background_atlas_source->get_tile_texture_region(background_atlas_coords);
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} else {
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// If no tile was selected yet, use default size.
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background_region.size = tile_set->get_tile_size();
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}
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// Draw the focus rectangle.
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if (base_control->has_focus()) {
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@ -157,11 +165,14 @@ void GenericTilePolygonEditor::_base_control_draw() {
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base_control->draw_set_transform_matrix(xform);
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// Draw fill rect under texture region.
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Rect2 texture_rect(-background_region.size / 2 - tile_data->get_texture_origin(), background_region.size);
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Rect2 texture_rect(-background_region.size / 2, background_region.size);
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if (tile_data) {
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texture_rect.position -= tile_data->get_texture_origin();
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}
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base_control->draw_rect(texture_rect, Color(1, 1, 1, 0.3));
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// Draw the background.
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if (background_atlas_source->get_texture().is_valid()) {
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if (tile_data && background_atlas_source->get_texture().is_valid()) {
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Size2 region_size = background_region.size;
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if (tile_data->get_flip_h()) {
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region_size.x = -region_size.x;
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@ -174,8 +185,13 @@ void GenericTilePolygonEditor::_base_control_draw() {
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// Compute and draw the grid area.
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Rect2 grid_area = Rect2(-base_tile_size / 2, base_tile_size);
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grid_area.expand_to(-background_region.get_size() / 2 - tile_data->get_texture_origin());
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grid_area.expand_to(background_region.get_size() / 2 - tile_data->get_texture_origin());
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if (tile_data) {
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grid_area.expand_to(-background_region.get_size() / 2 - tile_data->get_texture_origin());
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grid_area.expand_to(background_region.get_size() / 2 - tile_data->get_texture_origin());
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} else {
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grid_area.expand_to(-background_region.get_size() / 2);
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grid_area.expand_to(background_region.get_size() / 2);
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}
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base_control->draw_rect(grid_area, Color(1, 1, 1, 0.3), false);
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// Draw grid.
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