Corrected GLTFDocument::save_scene from processing a nullptr
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
parent
b1063a7c02
commit
ca55dfc00c
@ -6744,6 +6744,8 @@ Error GLTFDocument::_serialize_file(Ref<GLTFState> state, const String p_path) {
|
||||
Error GLTFDocument::save_scene(Node *p_node, const String &p_path,
|
||||
const String &p_src_path, uint32_t p_flags,
|
||||
float p_bake_fps, Ref<GLTFState> r_state) {
|
||||
ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
|
||||
|
||||
Ref<GLTFDocument> gltf_document;
|
||||
gltf_document.instantiate();
|
||||
if (r_state == Ref<GLTFState>()) {
|
||||
|
Loading…
Reference in New Issue
Block a user