Make softbody completelly stiff to attachment point

This commit is contained in:
Andrea Catania 2018-08-30 17:45:27 +02:00
parent de932a5285
commit ca7ee56759
3 changed files with 23 additions and 21 deletions

View File

@ -168,6 +168,7 @@ void SoftBodyBullet::set_node_position(int p_node_index, const Vector3 &p_global
void SoftBodyBullet::set_node_position(int p_node_index, const btVector3 &p_global_position) { void SoftBodyBullet::set_node_position(int p_node_index, const btVector3 &p_global_position) {
if (bt_soft_body) { if (bt_soft_body) {
bt_soft_body->m_nodes[p_node_index].m_q = bt_soft_body->m_nodes[p_node_index].m_x;
bt_soft_body->m_nodes[p_node_index].m_x = p_global_position; bt_soft_body->m_nodes[p_node_index].m_x = p_global_position;
} }
} }

View File

@ -247,7 +247,7 @@ bool SoftBody::_get_property_pinned_points(int p_item, const String &p_what, Var
} }
void SoftBody::_changed_callback(Object *p_changed, const char *p_prop) { void SoftBody::_changed_callback(Object *p_changed, const char *p_prop) {
update_physics_server(); prepare_physics_server();
_reset_points_offsets(); _reset_points_offsets();
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
if (p_changed == this) { if (p_changed == this) {
@ -267,7 +267,7 @@ void SoftBody::_notification(int p_what) {
RID space = get_world()->get_space(); RID space = get_world()->get_space();
PhysicsServer::get_singleton()->soft_body_set_space(physics_rid, space); PhysicsServer::get_singleton()->soft_body_set_space(physics_rid, space);
update_physics_server(); prepare_physics_server();
} break; } break;
case NOTIFICATION_READY: { case NOTIFICATION_READY: {
if (!parent_collision_ignore.is_empty()) if (!parent_collision_ignore.is_empty())
@ -290,21 +290,6 @@ void SoftBody::_notification(int p_what) {
set_notify_transform(true); set_notify_transform(true);
} break; } break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (!simulation_started)
return;
_update_cache_pin_points_datas();
// Submit bone attachment
const int pinned_points_indices_size = pinned_points.size();
PoolVector<PinnedPoint>::Read r = pinned_points.read();
for (int i = 0; i < pinned_points_indices_size; ++i) {
if (r[i].spatial_attachment) {
PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, r[i].spatial_attachment->get_global_transform().xform(r[i].offset));
}
}
} break;
case NOTIFICATION_VISIBILITY_CHANGED: { case NOTIFICATION_VISIBILITY_CHANGED: {
_update_pickable(); _update_pickable();
@ -421,6 +406,21 @@ String SoftBody::get_configuration_warning() const {
return warning; return warning;
} }
void SoftBody::_update_physics_server() {
if (!simulation_started)
return;
_update_cache_pin_points_datas();
// Submit bone attachment
const int pinned_points_indices_size = pinned_points.size();
PoolVector<PinnedPoint>::Read r = pinned_points.read();
for (int i = 0; i < pinned_points_indices_size; ++i) {
if (r[i].spatial_attachment) {
PhysicsServer::get_singleton()->soft_body_move_point(physics_rid, r[i].point_index, r[i].spatial_attachment->get_global_transform().xform(r[i].offset));
}
}
}
void SoftBody::_draw_soft_mesh() { void SoftBody::_draw_soft_mesh() {
if (get_mesh().is_null()) if (get_mesh().is_null())
return; return;
@ -435,6 +435,8 @@ void SoftBody::_draw_soft_mesh() {
call_deferred("set_transform", Transform()); call_deferred("set_transform", Transform());
} }
_update_physics_server();
visual_server_handler.open(); visual_server_handler.open();
PhysicsServer::get_singleton()->soft_body_update_visual_server(physics_rid, &visual_server_handler); PhysicsServer::get_singleton()->soft_body_update_visual_server(physics_rid, &visual_server_handler);
visual_server_handler.close(); visual_server_handler.close();
@ -442,7 +444,7 @@ void SoftBody::_draw_soft_mesh() {
visual_server_handler.commit_changes(); visual_server_handler.commit_changes();
} }
void SoftBody::update_physics_server() { void SoftBody::prepare_physics_server() {
if (Engine::get_singleton()->is_editor_hint()) { if (Engine::get_singleton()->is_editor_hint()) {
@ -706,8 +708,6 @@ SoftBody::SoftBody() :
ray_pickable(true) { ray_pickable(true) {
PhysicsServer::get_singleton()->body_attach_object_instance_id(physics_rid, get_instance_id()); PhysicsServer::get_singleton()->body_attach_object_instance_id(physics_rid, get_instance_id());
//set_notify_transform(true);
set_physics_process_internal(true);
} }
SoftBody::~SoftBody() { SoftBody::~SoftBody() {

View File

@ -116,10 +116,11 @@ protected:
virtual String get_configuration_warning() const; virtual String get_configuration_warning() const;
protected: protected:
void _update_physics_server();
void _draw_soft_mesh(); void _draw_soft_mesh();
public: public:
void update_physics_server(); void prepare_physics_server();
void become_mesh_owner(); void become_mesh_owner();
void set_collision_mask(uint32_t p_mask); void set_collision_mask(uint32_t p_mask);