[3.x] GLTF: Fix wrong error macro used in a few spots
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0f10eafb38
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@ -138,8 +138,8 @@ Error GLTFDocumentExtension::export_preflight(Ref<GLTFState> p_state, Node *p_ro
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}
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}
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void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_node) {
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void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Node *p_scene_node) {
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ERR_FAIL_NULL(p_state.is_null());
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ERR_FAIL_COND(p_state.is_null());
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ERR_FAIL_NULL(p_gltf_node.is_null());
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ERR_FAIL_COND(p_gltf_node.is_null());
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ERR_FAIL_NULL(p_scene_node);
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ERR_FAIL_NULL(p_scene_node);
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ScriptInstance *si = get_script_instance();
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ScriptInstance *si = get_script_instance();
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if (!si) {
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if (!si) {
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@ -149,8 +149,8 @@ void GLTFDocumentExtension::convert_scene_node(Ref<GLTFState> p_state, Ref<GLTFN
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}
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}
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Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
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Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p_gltf_node, Dictionary &r_dict, Node *p_node) {
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ERR_FAIL_NULL_V(p_state.is_null(), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
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ERR_FAIL_NULL_V(p_gltf_node.is_null(), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(p_gltf_node.is_null(), ERR_INVALID_PARAMETER);
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ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
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ERR_FAIL_NULL_V(p_node, ERR_INVALID_PARAMETER);
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ScriptInstance *si = get_script_instance();
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ScriptInstance *si = get_script_instance();
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if (!si) {
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if (!si) {
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@ -161,7 +161,7 @@ Error GLTFDocumentExtension::export_node(Ref<GLTFState> p_state, Ref<GLTFNode> p
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}
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}
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Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
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Error GLTFDocumentExtension::export_post(Ref<GLTFState> p_state) {
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ERR_FAIL_NULL_V(p_state.is_null(), ERR_INVALID_PARAMETER);
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ERR_FAIL_COND_V(p_state.is_null(), ERR_INVALID_PARAMETER);
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ScriptInstance *si = get_script_instance();
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ScriptInstance *si = get_script_instance();
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if (!si) {
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if (!si) {
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return Error::OK;
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return Error::OK;
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