Warn when polling HTTPClient synchronously in HTML5 platform

This commit is contained in:
Leon Krause 2018-02-17 17:42:58 +01:00
parent 2cd7bc04ea
commit ca9fa9cca8
2 changed files with 24 additions and 0 deletions

View File

@ -46,3 +46,8 @@ String password;
int polled_response_code;
String polled_response_header;
PoolByteArray polled_response;
#ifdef DEBUG_ENABLED
bool has_polled;
uint64_t last_polling_frame;
#endif

View File

@ -240,6 +240,21 @@ Error HTTPClient::poll() {
return ERR_CONNECTION_ERROR;
case STATUS_REQUESTING:
#ifdef DEBUG_ENABLED
if (!has_polled) {
has_polled = true;
} else {
// forcing synchronous requests is not possible on the web
if (last_polling_frame == Engine::get_singleton()->get_idle_frames()) {
WARN_PRINT("HTTPClient polled multiple times in one frame, "
"but request cannot progress more than once per "
"frame on the HTML5 platform.");
}
}
last_polling_frame = Engine::get_singleton()->get_idle_frames();
#endif
polled_response_code = godot_xhr_get_status(xhr_id);
if (godot_xhr_get_ready_state(xhr_id) != XHR_READY_STATE_DONE) {
return OK;
@ -280,6 +295,10 @@ HTTPClient::HTTPClient() {
port = -1;
use_tls = false;
polled_response_code = 0;
#ifdef DEBUG_ENABLED
has_polled = false;
last_polling_frame = 0;
#endif
}
HTTPClient::~HTTPClient() {