diff --git a/core/project_settings.cpp b/core/project_settings.cpp index a01a8a35c61..211cb3835a9 100644 --- a/core/project_settings.cpp +++ b/core/project_settings.cpp @@ -362,40 +362,29 @@ Error ProjectSettings::_setup(const String &p_path, const String &p_main_pack, b // We need to test both possibilities as extensions for Linux binaries are optional // (so both 'mygame.bin' and 'mygame' should be able to find 'mygame.pck'). - bool found = false; - String exec_dir = exec_path.get_base_dir(); String exec_filename = exec_path.get_file(); String exec_basename = exec_filename.get_basename(); - // Try to load data pack at the location of the executable - // As mentioned above, we have two potential names to attempt - - if (_load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) || - _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck"))) { - found = true; - } else { - // If we couldn't find them next to the executable, we attempt - // the current working directory. Same story, two tests. - if (_load_resource_pack(exec_basename + ".pck") || - _load_resource_pack(exec_filename + ".pck")) { - found = true; - } - } + // Attempt with PCK bundled into executable + bool found = _load_resource_pack(exec_path); #ifdef OSX_ENABLED - // Attempt to load PCK from macOS .app bundle resources if (!found) { - if (_load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck"))) { - found = true; - } + // Attempt to load PCK from macOS .app bundle resources + found = _load_resource_pack(OS::get_singleton()->get_bundle_resource_dir().plus_file(exec_basename + ".pck")); } #endif - // Attempt with PCK bundled into executable if (!found) { - if (_load_resource_pack(exec_path)) { - found = true; + // Try to load data pack at the location of the executable + // As mentioned above, we have two potential names to attempt + found = _load_resource_pack(exec_dir.plus_file(exec_basename + ".pck")) || _load_resource_pack(exec_dir.plus_file(exec_filename + ".pck")); + + if (!found) { + // If we couldn't find them next to the executable, we attempt + // the current working directory. Same story, two tests. + found = _load_resource_pack(exec_basename + ".pck") || _load_resource_pack(exec_filename + ".pck"); } }