CI: Change BASE_BRANCH to 3.4
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8634985347
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@ -3,7 +3,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: 3.x
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GODOT_BASE_BRANCH: 3.4
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SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
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concurrency:
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@ -3,7 +3,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: 3.x
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GODOT_BASE_BRANCH: 3.4
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SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
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concurrency:
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@ -3,7 +3,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: 3.x
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GODOT_BASE_BRANCH: 3.4
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SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
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EM_VERSION: 2.0.25
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EM_CACHE_FOLDER: "emsdk-cache"
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@ -3,7 +3,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: 3.x
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GODOT_BASE_BRANCH: 3.4
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SCONSFLAGS: verbose=yes warnings=all werror=yes
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concurrency:
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@ -3,7 +3,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: 3.x
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GODOT_BASE_BRANCH: 3.4
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SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
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concurrency:
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@ -3,7 +3,7 @@ on: [push, pull_request]
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# Global Settings
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env:
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GODOT_BASE_BRANCH: 3.x
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GODOT_BASE_BRANCH: 3.4
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SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no module_mono_enabled=yes mono_glue=no
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concurrency:
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@ -4,7 +4,7 @@ on: [push, pull_request]
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# Global Settings
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# SCONS_CACHE for windows must be set in the build environment
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env:
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GODOT_BASE_BRANCH: 3.x
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GODOT_BASE_BRANCH: 3.4
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SCONSFLAGS: verbose=yes warnings=all werror=yes debug_symbols=no
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SCONS_CACHE_MSVC_CONFIG: true
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