Fix many errors found by PVS-Studio
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
This commit is contained in:
parent
aa08ef2bed
commit
cb01268562
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@ -2149,7 +2149,7 @@ void Variant::set(const Variant &p_index, const Variant &p_value, bool *r_valid)
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int idx = p_index;
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int idx = p_index;
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if (idx < 0)
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if (idx < 0)
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idx += 4;
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idx += 4;
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if (idx >= 0 || idx < 4) {
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if (idx >= 0 && idx < 4) {
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Color *v = reinterpret_cast<Color *>(_data._mem);
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Color *v = reinterpret_cast<Color *>(_data._mem);
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(*v)[idx] = p_value;
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(*v)[idx] = p_value;
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valid = true;
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valid = true;
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@ -2524,7 +2524,7 @@ Variant Variant::get(const Variant &p_index, bool *r_valid) const {
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int idx = p_index;
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int idx = p_index;
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if (idx < 0)
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if (idx < 0)
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idx += 4;
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idx += 4;
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if (idx >= 0 || idx < 4) {
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if (idx >= 0 && idx < 4) {
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const Color *v = reinterpret_cast<const Color *>(_data._mem);
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const Color *v = reinterpret_cast<const Color *>(_data._mem);
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valid = true;
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valid = true;
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return (*v)[idx];
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return (*v)[idx];
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@ -99,7 +99,7 @@ void ShaderGLES2::bind_uniforms() {
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const Map<uint32_t, CameraMatrix>::Element *C = uniform_cameras.front();
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const Map<uint32_t, CameraMatrix>::Element *C = uniform_cameras.front();
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while (C) {
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while (C) {
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int idx = E->key();
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int idx = C->key();
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int location = version->uniform_location[idx];
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int location = version->uniform_location[idx];
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if (location < 0) {
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if (location < 0) {
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@ -154,7 +154,7 @@ void EditorSpinSlider::_grabber_gui_input(const Ref<InputEvent> &p_event) {
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void EditorSpinSlider::_notification(int p_what) {
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void EditorSpinSlider::_notification(int p_what) {
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if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_OUT || p_what == MainLoop::NOTIFICATION_WM_FOCUS_OUT) {
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if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_OUT || p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
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if (grabbing_spinner) {
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if (grabbing_spinner) {
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Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
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Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
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grabbing_spinner = false;
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grabbing_spinner = false;
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@ -849,7 +849,7 @@ void AnimationNodeStateMachineEditor::_state_machine_pos_draw() {
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return;
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return;
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int idx = -1;
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int idx = -1;
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for (int i = 0; node_rects.size(); i++) {
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for (int i = 0; i < node_rects.size(); i++) {
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if (node_rects[i].node_name == playback->get_current_node()) {
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if (node_rects[i].node_name == playback->get_current_node()) {
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idx = i;
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idx = i;
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break;
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break;
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@ -598,7 +598,7 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
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return false;
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return false;
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for (int i = 0; i < files.size(); i++) {
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for (int i = 0; i < files.size(); i++) {
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String file = files[0];
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String file = files[i];
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String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
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String ftype = EditorFileSystem::get_singleton()->get_file_type(file);
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if (!ClassDB::is_parent_class(ftype, "Texture")) {
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if (!ClassDB::is_parent_class(ftype, "Texture")) {
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@ -180,7 +180,7 @@ static String dump_node_code(SL::Node *p_node, int p_level) {
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String scode = dump_node_code(bnode->statements[i], p_level);
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String scode = dump_node_code(bnode->statements[i], p_level);
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if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW) {
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if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW) {
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code += scode; //use directly
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code += scode; //use directly
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} else {
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} else {
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code += _mktab(p_level) + scode + ";\n";
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code += _mktab(p_level) + scode + ";\n";
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@ -132,7 +132,7 @@ GDScriptDataType GDScriptCompiler::_gdtype_from_datatype(const GDScriptParser::D
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result.kind = GDScriptDataType::SCRIPT;
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result.kind = GDScriptDataType::SCRIPT;
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result.script_type = p_datatype.script_type;
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result.script_type = p_datatype.script_type;
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result.native_type = result.script_type->get_instance_base_type();
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result.native_type = result.script_type->get_instance_base_type();
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}
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} break;
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case GDScriptParser::DataType::GDSCRIPT: {
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case GDScriptParser::DataType::GDSCRIPT: {
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result.kind = GDScriptDataType::GDSCRIPT;
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result.kind = GDScriptDataType::GDSCRIPT;
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result.script_type = p_datatype.script_type;
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result.script_type = p_datatype.script_type;
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@ -691,7 +691,7 @@ void CPUParticles::_particles_process(float p_delta) {
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if (flags[FLAG_DISABLE_Z]) {
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if (flags[FLAG_DISABLE_Z]) {
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p.velocity.z = 0.0;
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p.velocity.z = 0.0;
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p.velocity.z = 0.0;
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p.transform.origin.z = 0.0;
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}
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}
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} else if (!p.active) {
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} else if (!p.active) {
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@ -757,15 +757,15 @@ void CPUParticles::_particles_process(float p_delta) {
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}
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}
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Vector3 force = gravity;
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Vector3 force = gravity;
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Vector3 pos = p.transform.origin;
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Vector3 position = p.transform.origin;
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if (flags[FLAG_DISABLE_Z]) {
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if (flags[FLAG_DISABLE_Z]) {
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pos.z = 0.0;
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position.z = 0.0;
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}
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}
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//apply linear acceleration
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//apply linear acceleration
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force += p.velocity.length() > 0.0 ? p.velocity.normalized() * (parameters[PARAM_LINEAR_ACCEL] + tex_linear_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_LINEAR_ACCEL]) : Vector3();
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force += p.velocity.length() > 0.0 ? p.velocity.normalized() * (parameters[PARAM_LINEAR_ACCEL] + tex_linear_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_LINEAR_ACCEL]) : Vector3();
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//apply radial acceleration
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//apply radial acceleration
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Vector3 org = emission_xform.origin;
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Vector3 org = emission_xform.origin;
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Vector3 diff = pos - org;
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Vector3 diff = position - org;
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force += diff.length() > 0.0 ? diff.normalized() * (parameters[PARAM_RADIAL_ACCEL] + tex_radial_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_RADIAL_ACCEL]) : Vector3();
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force += diff.length() > 0.0 ? diff.normalized() * (parameters[PARAM_RADIAL_ACCEL] + tex_radial_accel) * Math::lerp(1.0f, rand_from_seed(alt_seed), randomness[PARAM_RADIAL_ACCEL]) : Vector3();
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//apply tangential acceleration;
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//apply tangential acceleration;
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if (flags[FLAG_DISABLE_Z]) {
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if (flags[FLAG_DISABLE_Z]) {
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@ -401,7 +401,7 @@ String SoftBody::get_configuration_warning() const {
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}
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}
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Transform t = get_transform();
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Transform t = get_transform();
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if ((ABS(t.basis.get_axis(0).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(1).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(0).length() - 1.0) > 0.05)) {
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if ((ABS(t.basis.get_axis(0).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(1).length() - 1.0) > 0.05 || ABS(t.basis.get_axis(2).length() - 1.0) > 0.05)) {
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if (!warning.empty())
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if (!warning.empty())
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warning += "\n\n";
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warning += "\n\n";
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@ -994,11 +994,11 @@ void AtlasTexture::_bind_methods() {
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void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
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void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
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Rect2 rc = region;
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if (!atlas.is_valid())
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if (!atlas.is_valid())
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return;
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return;
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Rect2 rc = region;
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if (rc.size.width == 0) {
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if (rc.size.width == 0) {
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rc.size.width = atlas->get_width();
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rc.size.width = atlas->get_width();
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}
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}
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@ -1013,11 +1013,11 @@ void AtlasTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_m
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void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
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void AtlasTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) const {
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Rect2 rc = region;
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if (!atlas.is_valid())
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if (!atlas.is_valid())
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return;
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return;
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Rect2 rc = region;
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if (rc.size.width == 0) {
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if (rc.size.width == 0) {
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rc.size.width = atlas->get_width();
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rc.size.width = atlas->get_width();
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}
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}
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@ -1048,11 +1048,11 @@ void AtlasTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, cons
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bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
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bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
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Rect2 rc = region;
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if (!atlas.is_valid())
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if (!atlas.is_valid())
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return false;
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return false;
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Rect2 rc = region;
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Rect2 src = p_src_rect;
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Rect2 src = p_src_rect;
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if (src.size == Size2()) {
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if (src.size == Size2()) {
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src.size = rc.size;
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src.size = rc.size;
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@ -1084,11 +1084,13 @@ bool AtlasTexture::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect,
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bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {
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bool AtlasTexture::is_pixel_opaque(int p_x, int p_y) const {
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if (atlas.is_valid()) {
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if (!atlas.is_valid())
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return atlas->is_pixel_opaque(p_x + region.position.x + margin.position.x, p_x + region.position.y + margin.position.y);
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}
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return true;
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return true;
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int x = p_x + region.position.x + margin.position.x;
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int y = p_y + region.position.y + margin.position.y;
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return atlas->is_pixel_opaque(x, y);
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}
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}
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AtlasTexture::AtlasTexture() {
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AtlasTexture::AtlasTexture() {
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