Fix update timing when AnimationEditor changes FPS
This commit is contained in:
parent
2846ea1ffa
commit
cb4bdc7e1b
|
@ -1678,6 +1678,7 @@ void AnimationTimelineEdit::_notification(int p_what) {
|
||||||
}
|
}
|
||||||
|
|
||||||
draw_line(Vector2(0, get_size().height), get_size(), linecolor, Math::round(EDSCALE));
|
draw_line(Vector2(0, get_size().height), get_size(), linecolor, Math::round(EDSCALE));
|
||||||
|
update_values();
|
||||||
} break;
|
} break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1700,7 +1701,6 @@ void AnimationTimelineEdit::set_animation(const Ref<Animation> &p_animation, boo
|
||||||
play_position->hide();
|
play_position->hide();
|
||||||
}
|
}
|
||||||
queue_redraw();
|
queue_redraw();
|
||||||
update_values();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Size2 AnimationTimelineEdit::get_minimum_size() const {
|
Size2 AnimationTimelineEdit::get_minimum_size() const {
|
||||||
|
@ -1749,6 +1749,7 @@ void AnimationTimelineEdit::update_values() {
|
||||||
length->set_step(1);
|
length->set_step(1);
|
||||||
length->set_tooltip_text(TTR("Animation length (frames)"));
|
length->set_tooltip_text(TTR("Animation length (frames)"));
|
||||||
time_icon->set_tooltip_text(TTR("Animation length (frames)"));
|
time_icon->set_tooltip_text(TTR("Animation length (frames)"));
|
||||||
|
track_edit->editor->_update_key_edit();
|
||||||
} else {
|
} else {
|
||||||
length->set_value(animation->get_length());
|
length->set_value(animation->get_length());
|
||||||
length->set_step(0.001);
|
length->set_step(0.001);
|
||||||
|
@ -1893,7 +1894,6 @@ void AnimationTimelineEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_origi
|
||||||
|
|
||||||
void AnimationTimelineEdit::set_use_fps(bool p_use_fps) {
|
void AnimationTimelineEdit::set_use_fps(bool p_use_fps) {
|
||||||
use_fps = p_use_fps;
|
use_fps = p_use_fps;
|
||||||
update_values();
|
|
||||||
queue_redraw();
|
queue_redraw();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -4793,6 +4793,7 @@ void AnimationTrackEditor::_update_step(double p_new_step) {
|
||||||
if (step_value != 0.0) {
|
if (step_value != 0.0) {
|
||||||
step_value = 1.0 / step_value;
|
step_value = 1.0 / step_value;
|
||||||
}
|
}
|
||||||
|
timeline->queue_redraw();
|
||||||
}
|
}
|
||||||
undo_redo->add_do_method(animation.ptr(), "set_step", step_value);
|
undo_redo->add_do_method(animation.ptr(), "set_step", step_value);
|
||||||
undo_redo->add_undo_method(animation.ptr(), "set_step", animation->get_step());
|
undo_redo->add_undo_method(animation.ptr(), "set_step", animation->get_step());
|
||||||
|
|
|
@ -135,6 +135,7 @@ class AnimationTrackEditor;
|
||||||
|
|
||||||
class AnimationTrackEdit : public Control {
|
class AnimationTrackEdit : public Control {
|
||||||
GDCLASS(AnimationTrackEdit, Control);
|
GDCLASS(AnimationTrackEdit, Control);
|
||||||
|
friend class AnimationTimelineEdit;
|
||||||
|
|
||||||
enum {
|
enum {
|
||||||
MENU_CALL_MODE_CONTINUOUS,
|
MENU_CALL_MODE_CONTINUOUS,
|
||||||
|
@ -293,6 +294,7 @@ public:
|
||||||
|
|
||||||
class AnimationTrackEditor : public VBoxContainer {
|
class AnimationTrackEditor : public VBoxContainer {
|
||||||
GDCLASS(AnimationTrackEditor, VBoxContainer);
|
GDCLASS(AnimationTrackEditor, VBoxContainer);
|
||||||
|
friend class AnimationTimelineEdit;
|
||||||
|
|
||||||
Ref<Animation> animation;
|
Ref<Animation> animation;
|
||||||
bool read_only = false;
|
bool read_only = false;
|
||||||
|
|
Loading…
Reference in New Issue