ItemList selection: Check against item count
ItemList needs to check against the number of items available when the user moves the selection via "ui_right" action.
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@ -678,7 +678,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
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search_string = ""; //any mousepress cancels
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if (current % current_columns != (current_columns - 1)) {
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if (current % current_columns != (current_columns - 1) && current + 1 < items.size()) {
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set_current(current + 1);
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ensure_current_is_visible();
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if (select_mode == SELECT_SINGLE) {
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