Fix GridMap applying wrong NavigationRegion transform
Fix GridMap applying wrong NavigationRegion transform.
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@ -535,7 +535,7 @@ bool GridMap::_octant_update(const OctantKey &p_key) {
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RID region = NavigationServer3D::get_singleton()->region_create();
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NavigationServer3D::get_singleton()->region_set_layers(region, navigation_layers);
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NavigationServer3D::get_singleton()->region_set_navmesh(region, navmesh);
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NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * mesh_library->get_item_navmesh_transform(c.item));
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NavigationServer3D::get_singleton()->region_set_transform(region, get_global_transform() * nm.xform);
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NavigationServer3D::get_singleton()->region_set_map(region, get_world_3d()->get_navigation_map());
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nm.region = region;
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}
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