Change GUI controls pixel snap to round halfway to +ve infinity
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@ -696,7 +696,7 @@ void Control::_update_canvas_item_transform() {
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// We use a little workaround to avoid flickering when moving the pivot with _edit_set_pivot()
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if (is_inside_tree() && Math::abs(Math::sin(data.rotation * 4.0f)) < 0.00001f && get_viewport()->is_snap_controls_to_pixels_enabled()) {
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xform[2] = xform[2].round();
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xform[2] = (xform[2] + Vector2(0.5, 0.5)).floor();
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}
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RenderingServer::get_singleton()->canvas_item_set_transform(get_canvas_item(), xform);
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