Change low processor usage mode to cap to 60 FPS rather than 40 FPS

This results in smoother operation in the editor, without needing to
resort to the "Update Always" method which uses more resources than
needed.
This commit is contained in:
Calinou 2016-05-22 23:51:38 +02:00
parent ec7c36aa3e
commit cc5a020afe
1 changed files with 1 additions and 1 deletions

View File

@ -1639,7 +1639,7 @@ bool Main::iteration() {
} }
if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw()) if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw())
OS::get_singleton()->delay_usec(25000); //apply some delay to force idle time OS::get_singleton()->delay_usec(16600); //apply some delay to force idle time (results in about 60 FPS max)
else { else {
uint32_t frame_delay = OS::get_singleton()->get_frame_delay(); uint32_t frame_delay = OS::get_singleton()->get_frame_delay();
if (frame_delay) if (frame_delay)