From cc83557716a9ee39451f8da7bd19108fb6165de2 Mon Sep 17 00:00:00 2001 From: PouleyKetchoupp Date: Mon, 3 May 2021 17:48:23 -0700 Subject: [PATCH] Allow values > 1 for friction and bounce in PhysicsMaterial (cherry picked from commit 67987be6448c612b116188e088bef07e29fe5faa) --- scene/resources/physics_material.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/scene/resources/physics_material.cpp b/scene/resources/physics_material.cpp index aa35276af96..d89e61ee3a4 100644 --- a/scene/resources/physics_material.cpp +++ b/scene/resources/physics_material.cpp @@ -44,9 +44,9 @@ void PhysicsMaterial::_bind_methods() { ClassDB::bind_method(D_METHOD("set_absorbent", "absorbent"), &PhysicsMaterial::set_absorbent); ClassDB::bind_method(D_METHOD("is_absorbent"), &PhysicsMaterial::is_absorbent); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_friction", "get_friction"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "friction", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_friction", "get_friction"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rough"), "set_rough", "is_rough"); - ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_bounce", "get_bounce"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "bounce", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_bounce", "get_bounce"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "absorbent"), "set_absorbent", "is_absorbent"); }