[macOS] Fix Maya navigation with ALT + mouse scroll
Methods were being called with InputEventMouseMotion instead of InputEventPanGesture, and they were null.
Fixes godotengine/godot#16181 on the master branch
(cherry picked from commit 394a7826be
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@ -1948,22 +1948,22 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
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switch (nav_mode) {
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switch (nav_mode) {
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case NAVIGATION_PAN: {
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case NAVIGATION_PAN: {
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_nav_pan(m, pan_gesture->get_delta());
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_nav_pan(pan_gesture, pan_gesture->get_delta());
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} break;
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} break;
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case NAVIGATION_ZOOM: {
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case NAVIGATION_ZOOM: {
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_nav_zoom(m, pan_gesture->get_delta());
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_nav_zoom(pan_gesture, pan_gesture->get_delta());
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} break;
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} break;
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case NAVIGATION_ORBIT: {
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case NAVIGATION_ORBIT: {
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_nav_orbit(m, pan_gesture->get_delta());
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_nav_orbit(pan_gesture, pan_gesture->get_delta());
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} break;
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} break;
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case NAVIGATION_LOOK: {
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case NAVIGATION_LOOK: {
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_nav_look(m, pan_gesture->get_delta());
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_nav_look(pan_gesture, pan_gesture->get_delta());
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} break;
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} break;
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