[macOS] Fix Maya navigation with ALT + mouse scroll

Methods were being called with InputEventMouseMotion instead of InputEventPanGesture, and they were null.

Fixes godotengine/godot#16181 on the master branch

(cherry picked from commit 394a7826be)
This commit is contained in:
Andy Maloney 2020-07-23 10:38:31 -04:00 committed by Rémi Verschelde
parent 3d420c94c9
commit cc8c6180c3
1 changed files with 4 additions and 4 deletions

View File

@ -1948,22 +1948,22 @@ void SpatialEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
switch (nav_mode) { switch (nav_mode) {
case NAVIGATION_PAN: { case NAVIGATION_PAN: {
_nav_pan(m, pan_gesture->get_delta()); _nav_pan(pan_gesture, pan_gesture->get_delta());
} break; } break;
case NAVIGATION_ZOOM: { case NAVIGATION_ZOOM: {
_nav_zoom(m, pan_gesture->get_delta()); _nav_zoom(pan_gesture, pan_gesture->get_delta());
} break; } break;
case NAVIGATION_ORBIT: { case NAVIGATION_ORBIT: {
_nav_orbit(m, pan_gesture->get_delta()); _nav_orbit(pan_gesture, pan_gesture->get_delta());
} break; } break;
case NAVIGATION_LOOK: { case NAVIGATION_LOOK: {
_nav_look(m, pan_gesture->get_delta()); _nav_look(pan_gesture, pan_gesture->get_delta());
} break; } break;