[AnimationNodeBlendTreeEditor] Usability improvements
- Add possibility to exclude multiple (selected) nodes. - Add context menu (Right click) to add nodes.
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@ -80,6 +80,7 @@ void AnimationNodeBlendTreeEditor::_update_options_menu() {
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}
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add_node->get_popup()->add_separator();
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add_node->get_popup()->add_item(TTR("Load..."), MENU_LOAD_FILE);
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use_popup_menu_position = false;
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}
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Size2 AnimationNodeBlendTreeEditor::get_minimum_size() const {
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@ -317,7 +318,15 @@ void AnimationNodeBlendTreeEditor::_add_node(int p_idx) {
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EditorNode::get_singleton()->show_warning(TTR("Output node can't be added to the blend tree."));
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return;
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}
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Point2 instance_pos = graph->get_scroll_ofs() + graph->get_size() * 0.5;
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Point2 instance_pos = graph->get_scroll_ofs();
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if (use_popup_menu_position) {
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instance_pos += popup_menu_position;
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} else {
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instance_pos += graph->get_size() * 0.5;
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}
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instance_pos /= graph->get_zoom();
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int base = 1;
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String name = base_name;
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@ -412,6 +421,40 @@ void AnimationNodeBlendTreeEditor::_delete_request(const String &p_which) {
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undo_redo->commit_action();
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}
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void AnimationNodeBlendTreeEditor::_delete_nodes_request() {
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List<StringName> to_erase;
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for (int i = 0; i < graph->get_child_count(); i++) {
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GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
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if (gn) {
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if (gn->is_selected() && gn->is_close_button_visible()) {
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to_erase.push_back(gn->get_name());
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}
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}
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}
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if (to_erase.empty())
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return;
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undo_redo->create_action(TTR("Delete Node(s)"));
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for (List<StringName>::Element *F = to_erase.front(); F; F = F->next()) {
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_delete_request(F->get());
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}
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undo_redo->commit_action();
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}
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void AnimationNodeBlendTreeEditor::_popup_request(const Vector2 &p_position) {
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_update_options_menu();
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use_popup_menu_position = true;
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popup_menu_position = graph->get_local_mouse_position();
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add_node->get_popup()->set_position(p_position);
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add_node->get_popup()->popup();
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}
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void AnimationNodeBlendTreeEditor::_node_selected(Object *p_node) {
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GraphNode *gn = Object::cast_to<GraphNode>(p_node);
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@ -730,6 +773,8 @@ void AnimationNodeBlendTreeEditor::_bind_methods() {
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ClassDB::bind_method("_open_in_editor", &AnimationNodeBlendTreeEditor::_open_in_editor);
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ClassDB::bind_method("_scroll_changed", &AnimationNodeBlendTreeEditor::_scroll_changed);
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ClassDB::bind_method("_delete_request", &AnimationNodeBlendTreeEditor::_delete_request);
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ClassDB::bind_method("_delete_nodes_request", &AnimationNodeBlendTreeEditor::_delete_nodes_request);
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ClassDB::bind_method("_popup_request", &AnimationNodeBlendTreeEditor::_popup_request);
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ClassDB::bind_method("_edit_filters", &AnimationNodeBlendTreeEditor::_edit_filters);
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ClassDB::bind_method("_update_filters", &AnimationNodeBlendTreeEditor::_update_filters);
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ClassDB::bind_method("_filter_edited", &AnimationNodeBlendTreeEditor::_filter_edited);
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@ -850,6 +895,7 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
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singleton = this;
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updating = false;
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use_popup_menu_position = false;
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graph = memnew(GraphEdit);
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add_child(graph);
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@ -860,6 +906,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
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graph->connect("disconnection_request", this, "_disconnection_request", varray(), CONNECT_DEFERRED);
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graph->connect("node_selected", this, "_node_selected");
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graph->connect("scroll_offset_changed", this, "_scroll_changed");
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graph->connect("delete_nodes_request", this, "_delete_nodes_request");
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graph->connect("popup_request", this, "_popup_request");
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VSeparator *vs = memnew(VSeparator);
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graph->get_zoom_hbox()->add_child(vs);
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@ -51,6 +51,8 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
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Ref<AnimationNodeBlendTree> blend_tree;
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GraphEdit *graph;
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MenuButton *add_node;
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Vector2 popup_menu_position;
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bool use_popup_menu_position;
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PanelContainer *error_panel;
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Label *error_label;
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@ -97,6 +99,8 @@ class AnimationNodeBlendTreeEditor : public AnimationTreeNodeEditorPlugin {
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void _open_in_editor(const String &p_which);
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void _anim_selected(int p_index, Array p_options, const String &p_node);
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void _delete_request(const String &p_which);
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void _delete_nodes_request();
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void _popup_request(const Vector2 &p_position);
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bool _update_filters(const Ref<AnimationNode> &anode);
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void _edit_filters(const String &p_which);
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