Added validation when assigning heightfield_resolution (Fix #46281)
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@ -5121,6 +5121,7 @@ void RendererStorageRD::particles_collision_height_field_update(RID p_particles_
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void RendererStorageRD::particles_collision_set_height_field_resolution(RID p_particles_collision, RS::ParticlesCollisionHeightfieldResolution p_resolution) {
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ParticlesCollision *particles_collision = particles_collision_owner.getornull(p_particles_collision);
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ERR_FAIL_COND(!particles_collision);
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ERR_FAIL_INDEX(p_resolution, RS::PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_MAX);
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if (particles_collision->heightfield_resolution == p_resolution) {
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return;
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