Remove elements from monitored_bodies and monitored_areas as they are
processed before calling the callback, instead of after they have all been processed, because the callbacks may readd them.
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037571d08e
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ccdfaf2491
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@ -189,10 +189,12 @@ void AreaSW::call_queries() {
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return;
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}
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for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E; E = E->next()) {
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for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E;) {
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if (E->get().state == 0)
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continue; //nothing happened
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if (E->get().state == 0) { // Nothing happened
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E = E->next();
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continue;
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}
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res[0] = E->get().state > 0 ? PhysicsServer::AREA_BODY_ADDED : PhysicsServer::AREA_BODY_REMOVED;
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res[1] = E->key().rid;
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@ -200,13 +202,15 @@ void AreaSW::call_queries() {
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res[3] = E->key().body_shape;
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res[4] = E->key().area_shape;
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_bodies.erase(E);
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E = next;
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Variant::CallError ce;
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obj->call(monitor_callback_method, (const Variant **)resptr, 5, ce);
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}
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}
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monitored_bodies.clear();
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if (area_monitor_callback_id && !monitored_areas.empty()) {
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Variant res[5];
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@ -221,10 +225,12 @@ void AreaSW::call_queries() {
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return;
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}
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for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E; E = E->next()) {
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for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E;) {
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if (E->get().state == 0)
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continue; //nothing happened
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if (E->get().state == 0) { // Nothing happened
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E = E->next();
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continue;
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}
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res[0] = E->get().state > 0 ? PhysicsServer::AREA_BODY_ADDED : PhysicsServer::AREA_BODY_REMOVED;
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res[1] = E->key().rid;
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@ -232,13 +238,14 @@ void AreaSW::call_queries() {
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res[3] = E->key().body_shape;
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res[4] = E->key().area_shape;
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_areas.erase(E);
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E = next;
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Variant::CallError ce;
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obj->call(area_monitor_callback_method, (const Variant **)resptr, 5, ce);
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}
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}
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monitored_areas.clear();
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//get_space()->area_remove_from_monitor_query_list(&monitor_query_list);
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}
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AreaSW::AreaSW() :
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@ -189,10 +189,12 @@ void Area2DSW::call_queries() {
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return;
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}
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for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E; E = E->next()) {
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for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E;) {
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if (E->get().state == 0)
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continue; //nothing happened
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if (E->get().state == 0) { // Nothing happened
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E = E->next();
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continue;
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}
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res[0] = E->get().state > 0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED;
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res[1] = E->key().rid;
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@ -200,13 +202,15 @@ void Area2DSW::call_queries() {
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res[3] = E->key().body_shape;
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res[4] = E->key().area_shape;
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_bodies.erase(E);
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E = next;
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Variant::CallError ce;
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obj->call(monitor_callback_method, (const Variant **)resptr, 5, ce);
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}
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}
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monitored_bodies.clear();
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if (area_monitor_callback_id && !monitored_areas.empty()) {
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Variant res[5];
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@ -221,10 +225,12 @@ void Area2DSW::call_queries() {
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return;
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}
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for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E; E = E->next()) {
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for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E;) {
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if (E->get().state == 0)
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continue; //nothing happened
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if (E->get().state == 0) { // Nothing happened
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E = E->next();
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continue;
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}
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res[0] = E->get().state > 0 ? Physics2DServer::AREA_BODY_ADDED : Physics2DServer::AREA_BODY_REMOVED;
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res[1] = E->key().rid;
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@ -232,14 +238,14 @@ void Area2DSW::call_queries() {
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res[3] = E->key().body_shape;
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res[4] = E->key().area_shape;
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Map<BodyKey, BodyState>::Element *next = E->next();
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monitored_areas.erase(E);
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E = next;
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Variant::CallError ce;
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obj->call(area_monitor_callback_method, (const Variant **)resptr, 5, ce);
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}
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}
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monitored_areas.clear();
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//get_space()->area_remove_from_monitor_query_list(&monitor_query_list);
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}
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Area2DSW::Area2DSW() :
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