diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml index 085568466ab..62fd7a1d6e9 100644 --- a/doc/classes/EditorInspectorPlugin.xml +++ b/doc/classes/EditorInspectorPlugin.xml @@ -13,6 +13,7 @@ On each of these calls, the "add" functions can be called. + https://docs.godotengine.org/en/latest/tutorials/plugins/editor/inspector_plugins.html @@ -56,7 +57,7 @@ - Adds a custom control, not necessarily a property editor. + Adds a custom control, which is not necessarily a property editor. @@ -64,7 +65,7 @@ - Adds a property editor, this must inherit [EditorProperty]. + Adds a property editor for an individual property. The [code]editor[/code] control must extend [EditorProperty]. @@ -73,7 +74,7 @@ - Adds an editor that allows modifying multiple properties, this must inherit [EditorProperty]. + Adds an editor that allows modifying multiple properties. The [code]editor[/code] control must extend [EditorProperty]. diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml index 41f42568add..725b0ba8ff9 100644 --- a/doc/classes/EditorProperty.xml +++ b/doc/classes/EditorProperty.xml @@ -47,14 +47,14 @@ - Override if you want to allow a custom tooltip over your property. + Must be implemented to provide a custom tooltip to the property editor. - Adds controls with this function if you want them on the bottom (below the label). + Puts the [code]editor[/code] control below the property label. The control must be previously added using [method Node.add_child].