diff --git a/doc/classes/EditorInspectorPlugin.xml b/doc/classes/EditorInspectorPlugin.xml
index 085568466ab..62fd7a1d6e9 100644
--- a/doc/classes/EditorInspectorPlugin.xml
+++ b/doc/classes/EditorInspectorPlugin.xml
@@ -13,6 +13,7 @@
On each of these calls, the "add" functions can be called.
+ https://docs.godotengine.org/en/latest/tutorials/plugins/editor/inspector_plugins.html
@@ -56,7 +57,7 @@
- Adds a custom control, not necessarily a property editor.
+ Adds a custom control, which is not necessarily a property editor.
@@ -64,7 +65,7 @@
- Adds a property editor, this must inherit [EditorProperty].
+ Adds a property editor for an individual property. The [code]editor[/code] control must extend [EditorProperty].
@@ -73,7 +74,7 @@
- Adds an editor that allows modifying multiple properties, this must inherit [EditorProperty].
+ Adds an editor that allows modifying multiple properties. The [code]editor[/code] control must extend [EditorProperty].
diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml
index 41f42568add..725b0ba8ff9 100644
--- a/doc/classes/EditorProperty.xml
+++ b/doc/classes/EditorProperty.xml
@@ -47,14 +47,14 @@
- Override if you want to allow a custom tooltip over your property.
+ Must be implemented to provide a custom tooltip to the property editor.
- Adds controls with this function if you want them on the bottom (below the label).
+ Puts the [code]editor[/code] control below the property label. The control must be previously added using [method Node.add_child].