From cd69343ff17422da362ec066f7ed2451d9969864 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?R=C3=A9mi=20Verschelde?= Date: Thu, 20 Apr 2017 14:40:41 +0200 Subject: [PATCH] i18n: Sync translation templates with current source --- editor/translations/ar.po | 73 ++++++++++++++++++--------- editor/translations/bg.po | 80 +++++++++++++++++++++--------- editor/translations/bn.po | 88 ++++++++++++++++++++++++--------- editor/translations/ca.po | 86 +++++++++++++++++++++++--------- editor/translations/cs.po | 77 ++++++++++++++++++++--------- editor/translations/da.po | 73 ++++++++++++++++++--------- editor/translations/de.po | 88 ++++++++++++++++++++++++--------- editor/translations/de_CH.po | 83 ++++++++++++++++++++++--------- editor/translations/editor.pot | 73 ++++++++++++++++++--------- editor/translations/el.po | 83 ++++++++++++++++++++++--------- editor/translations/es.po | 88 ++++++++++++++++++++++++--------- editor/translations/es_AR.po | 88 ++++++++++++++++++++++++--------- editor/translations/fa.po | 76 +++++++++++++++++++--------- editor/translations/fr.po | 88 ++++++++++++++++++++++++--------- editor/translations/hu.po | 73 ++++++++++++++++++--------- editor/translations/id.po | 76 +++++++++++++++++++--------- editor/translations/it.po | 88 ++++++++++++++++++++++++--------- editor/translations/ja.po | 78 ++++++++++++++++++++--------- editor/translations/ko.po | 88 ++++++++++++++++++++++++--------- editor/translations/nb.po | 73 ++++++++++++++++++--------- editor/translations/nl.po | 76 +++++++++++++++++++--------- editor/translations/pl.po | 88 ++++++++++++++++++++++++--------- editor/translations/pr.po | 73 ++++++++++++++++++--------- editor/translations/pt_BR.po | 88 ++++++++++++++++++++++++--------- editor/translations/pt_PT.po | 73 ++++++++++++++++++--------- editor/translations/ru.po | 88 ++++++++++++++++++++++++--------- editor/translations/sk.po | 73 ++++++++++++++++++--------- editor/translations/sl.po | 73 ++++++++++++++++++--------- editor/translations/th.po | 90 ++++++++++++++++++++++++---------- editor/translations/tr.po | 88 ++++++++++++++++++++++++--------- editor/translations/ur_PK.po | 73 ++++++++++++++++++--------- editor/translations/zh_CN.po | 88 ++++++++++++++++++++++++--------- editor/translations/zh_HK.po | 76 +++++++++++++++++++--------- editor/translations/zh_TW.po | 73 ++++++++++++++++++--------- 34 files changed, 1940 insertions(+), 800 deletions(-) diff --git a/editor/translations/ar.po b/editor/translations/ar.po index 48d015ec07f..5ae83964d56 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -1111,10 +1111,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1478,21 +1474,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1701,6 +1682,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3735,6 +3727,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3783,6 +3779,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4231,6 +4235,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5088,11 +5100,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5104,7 +5116,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5385,7 +5397,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6056,6 +6068,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6616,6 +6632,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index fe15509a62d..01ca2b63f2a 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -1110,10 +1110,6 @@ msgstr "" msgid "Clear" msgstr "Изчистване" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1477,21 +1473,6 @@ msgstr "Изход до списъка с проекти" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Внасяне на обекти в проекта." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Внасяне" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1700,6 +1681,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Внасяне" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3743,6 +3735,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3791,6 +3787,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4240,6 +4244,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5101,11 +5113,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5117,7 +5129,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5399,7 +5411,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Настройки на проекта" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6078,6 +6090,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6664,6 +6680,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6732,6 +6759,13 @@ msgid "" "texture to some node for display." msgstr "" +#~ msgid "Import assets to the project." +#~ msgstr "Внасяне на обекти в проекта." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Настройки на проекта" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/bn.po b/editor/translations/bn.po index d4184dfe2b1..d41000ebea5 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -1128,10 +1128,6 @@ msgstr " আউটপুট/ফলাফল:" msgid "Clear" msgstr "পরিস্কার করুন/ক্লীয়ার" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "দৃশ্য হতে নোড" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1513,21 +1509,6 @@ msgstr "প্রকল্পের তালিকায় প্রস্থা msgid "Distraction Free Mode" msgstr "বিক্ষেপ-হীন মোড" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "ইম্পোর্ট" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "প্রকল্প অথবা দৃশ্যে-ব্যাপী বিবিধ সরঞ্জাম-সমূহ।" @@ -1757,6 +1738,17 @@ msgstr "সাম্প্রতিক সময়ে সম্পাদিত ব msgid "Object properties." msgstr "বস্তুর বৈশিষ্ট্যসমূহ।" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "ইম্পোর্ট" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "ফাইলসিস্টেম" @@ -3829,6 +3821,11 @@ msgstr "নোডে কোনো জ্যামিতিক আকার ন msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "AABB উৎপন্ন করুন" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "পৃষ্ঠসমূহ কোনো আকার নেই!" @@ -3882,6 +3879,16 @@ msgstr "আয়তন" msgid "Emission Source: " msgstr "Emission পূরণ:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "AABB উৎপন্ন করুন" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "গড় সময় (সেঃ)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "বক্ররেখা হতে বিন্দু অপসারণ করুন" @@ -4333,6 +4340,14 @@ msgstr "সিম্বল সম্পূর্ণ করুন" msgid "Trim Trailing Whitespace" msgstr "শেষের হোয়াইটস্পেস ছেঁটে ফেলুন" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "স্বয়ংক্রিয়ভাবে মাত্রা দিন" @@ -5207,12 +5222,12 @@ msgstr "অকার্যকর প্রকল্পের পথ, পথট #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই অনুপস্থিত হতে হবে।" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "অকার্যকর প্রকল্পের পথ, engine.cfg অবশ্যই উপস্থিত হতে হবে।" #: editor/project_manager.cpp @@ -5225,7 +5240,7 @@ msgstr "অকার্যকর প্রকল্পের পথ (কোন #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "প্রকল্পের পথে engine.cfg তৈরি করা সম্ভব হয়নি।" #: editor/project_manager.cpp @@ -5511,8 +5526,8 @@ msgstr "রিসোর্সের পুনঃ-নকশার সিদ্ধ #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "প্রকল্পের সেটিংস (engine.cfg)" +msgid "Project Settings " +msgstr "প্রকল্পের সেটিংস" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6190,6 +6205,10 @@ msgstr "Ray Shape এর দৈর্ঘ্য পরিবর্তন কর msgid "Change Notifier Extents" msgstr "Notifier এর সীমা পরিবর্তন করুন" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "প্রোবের (Probe) পরিব্যাপ্তি পরিবর্তন করুন" @@ -6792,6 +6811,17 @@ msgstr "" "NavigationMeshInstance-কে অবশ্যই Navigation-এর অংশ অথবা অংশের অংশ হতে হবে। " "এটা শুধুমাত্র ন্যাভিগেশনের তথ্য প্রদান করে।" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Path এর দিক অবশ্যই একটি কার্যকর Spatial নোডের এর দিকে নির্দেশ করাতে হবে।" @@ -6868,6 +6898,16 @@ msgstr "" "আকার ধারণ করতে পারে। অন্যথায়, এটিকে একটি RenderTarget করুন এবং এর অভ্যন্তরীণ " "দৃশ্যাবলিকে (texture) দৃশ্যমান করতে কোনো নোডে হস্তান্তর করুন।" +#~ msgid "Node From Scene" +#~ msgstr "দৃশ্য হতে নোড" + +#~ msgid "Import assets to the project." +#~ msgstr "উপাদানসমূহ প্রকল্পে ইম্পোর্ট করুন।" + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "প্রকল্পের সেটিংস (engine.cfg)" + #~ msgid "Surface" #~ msgstr "পৃষ্ঠতল" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index b125b6582fe..6b620e9955e 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -1123,10 +1123,6 @@ msgstr " Sortida:" msgid "Clear" msgstr "Neteja" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node de l'Escena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1509,21 +1505,6 @@ msgstr "Surt a la Llista de Projectes" msgid "Distraction Free Mode" msgstr "Mode Lliure de Distraccions" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importa actius al projecte." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importa" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Eines vàries o d'escena." @@ -1754,6 +1735,17 @@ msgstr "Historial d'objectes editats recentment." msgid "Object properties." msgstr "Propietats de l'objecte." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importa" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "SistemaDeFitxers" @@ -3814,6 +3806,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3863,6 +3859,15 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Temps Mitjà (s)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4313,6 +4318,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5179,12 +5192,12 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "El camí de Destinació ha d'existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "El camí de Destinació ha d'existir." #: editor/project_manager.cpp @@ -5196,7 +5209,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5478,8 +5491,8 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Configuració del Projecte (engine.cfg)" +msgid "Project Settings " +msgstr "Configuració del Projecte" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6160,6 +6173,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6784,6 +6801,17 @@ msgstr "" "NavigationMeshInstance ha de ser fill o nét d'un node Navigation. Només " "proporciona dades de navegació." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6862,6 +6890,16 @@ msgstr "" "forma per tal d'obtenir-ne la mida. Altrament, establiu-la com a Destinació " "de Renderització i assigneu-ne la textura interna a algun node." +#~ msgid "Node From Scene" +#~ msgstr "Node de l'Escena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importa actius al projecte." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Configuració del Projecte (engine.cfg)" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 08982fd7e4f..cbeb000f848 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -1120,10 +1120,6 @@ msgstr "" msgid "Clear" msgstr "Vyčistit" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1487,21 +1483,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1711,6 +1692,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3752,6 +3744,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3800,6 +3796,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4250,6 +4254,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5111,11 +5123,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5127,7 +5139,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5409,7 +5421,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Nastavení projektu" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6086,6 +6098,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6695,6 +6711,17 @@ msgstr "" "NavigationMeshInstance musí být dítětem nebo vnoučetem uzlu Navigation. " "Poskytuje pouze data pro navigaci." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6774,6 +6801,10 @@ msgstr "" "mohl získat velikost. Jinak ho nastavte jako render target a přiřaďte jeho " "vnitřní texturu nějakému uzlu k zobrazení." +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Nastavení projektu" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/da.po b/editor/translations/da.po index 49b26f6ed2f..a229605c302 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -1114,10 +1114,6 @@ msgstr "" msgid "Clear" msgstr "Clear" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1481,21 +1477,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1704,6 +1685,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3743,6 +3735,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3791,6 +3787,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4241,6 +4245,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5099,11 +5111,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5115,7 +5127,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5396,7 +5408,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6071,6 +6083,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6672,6 +6688,17 @@ msgstr "" "NavigationMeshInstance skal være et barn eller barnebarn til en Navigation " "node. Det giver kun navigationsdata." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." diff --git a/editor/translations/de.po b/editor/translations/de.po index ac615e885bc..62ae7860fcc 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -1145,10 +1145,6 @@ msgstr " Ausgabe:" msgid "Clear" msgstr "Löschen" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node aus Szene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1532,21 +1528,6 @@ msgstr "Verlasse zur Projektverwaltung" msgid "Distraction Free Mode" msgstr "Ablenkungsfreier Modus" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importiere Medieninhalte ins Projekt." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Import" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Sonstiges Projekt oder szenenübergreifende Werkzeuge." @@ -1776,6 +1757,17 @@ msgstr "Verlauf der zuletzt bearbeiteten Objekte." msgid "Object properties." msgstr "Objekteigenschaften." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Import" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Dateisystem" @@ -3851,6 +3843,11 @@ msgstr "Knoten enthält keine Geometrie (Flächen)." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Erzeuge AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Flächen enthalten keinen Bereich!" @@ -3904,6 +3901,16 @@ msgstr "Volumen" msgid "Emission Source: " msgstr "Emissionsfüllung:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Erzeuge AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Durchschnittszeit (Sek)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Punkt von Kurve entfernen" @@ -4357,6 +4364,14 @@ msgstr "Symbol vervollständigen" msgid "Trim Trailing Whitespace" msgstr "kürze Leerraum am Zeilenende" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Automatische Einrückung" @@ -5232,12 +5247,12 @@ msgstr "Ungültiger Projektpfad, der Pfad muss existieren!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Ungültiger Projektpfad, engine.cfg darf nicht existieren." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Ungültiger Projektpfad, engine.cfg muss existieren." #: editor/project_manager.cpp @@ -5250,7 +5265,7 @@ msgstr "Ungültiger Projektpfad (etwas geändert?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Konnte engine.cfg in Projektpfad nicht erzeugen." #: editor/project_manager.cpp @@ -5536,8 +5551,8 @@ msgstr "Ressourcen-Remap-Option entfernen" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Projekteinstellungen (engine.cfg)" +msgid "Project Settings " +msgstr "Projekteinstellungen" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6219,6 +6234,10 @@ msgstr "Ändere Länge der Strahlenform" msgid "Change Notifier Extents" msgstr "Ändere Ausmaße des Benachrichtigers" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" @@ -6842,6 +6861,17 @@ msgstr "" "Eine NavigationMesh-Instanz muss ein Unterobjekt erster oder höherer Ordnung " "eines Navigation-Nodes sein. Es liefert nur Navigationsdaten." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Die Pfad-Eigenschaft muss auf ein gültiges Spatial-Node verweisen." @@ -6920,6 +6950,16 @@ msgstr "" "Eigenschaft ‚Render Target‘ des Viewports aktiviert und seine Textur " "irgendeinem Node zum Anzeigen zugewiesen werden." +#~ msgid "Node From Scene" +#~ msgstr "Node aus Szene" + +#~ msgid "Import assets to the project." +#~ msgstr "Importiere Medieninhalte ins Projekt." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Projekteinstellungen (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Oberfläche" diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index ae6d433e54d..6e5f2599ae5 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -1108,10 +1108,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node von Szene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1476,21 +1472,6 @@ msgstr "Zurück zur Projektliste" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Assets zum Projekt importieren." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Verschiedene Projekte oder Szenenweite Werkzeuge." @@ -1703,6 +1684,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3757,6 +3749,10 @@ msgstr "Node enthält keine Geometrie (Flächen)." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Flächen enthalten keinen Bereich!" @@ -3807,6 +3803,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4255,6 +4259,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5116,12 +5128,12 @@ msgstr "Ungültiger Projektpfad, Pfad existiert nicht!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Ungültiger Projektpfad, engine.cfg vorhanden!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Ungültiger Projektpfad, engine.cfg nicht vorhanden!" #: editor/project_manager.cpp @@ -5134,7 +5146,7 @@ msgstr "Ungültiger Projektpfad, (wurde was geändert?)!" #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Die engine.cfg kann im Projektverzeichnis nicht erstellt werden." #: editor/project_manager.cpp @@ -5416,7 +5428,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Projekteinstellungen" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6094,6 +6106,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6669,6 +6685,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6735,6 +6762,16 @@ msgid "" "texture to some node for display." msgstr "" +#~ msgid "Node From Scene" +#~ msgstr "Node von Szene" + +#~ msgid "Import assets to the project." +#~ msgstr "Assets zum Projekt importieren." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Projekteinstellungen" + #~ msgid "Surface" #~ msgstr "Oberfläche" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 276662dbed2..a0ae56d70e7 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -1101,10 +1101,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1468,21 +1464,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1691,6 +1672,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3724,6 +3716,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3772,6 +3768,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4220,6 +4224,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5077,11 +5089,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5093,7 +5105,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5374,7 +5386,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6043,6 +6055,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6584,6 +6600,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 357112ce0cf..fddbc5014da 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -1125,10 +1125,6 @@ msgstr " Έξοδος:" msgid "Clear" msgstr "Εκκαθάριση" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Κόμβος από σκηνή" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1516,21 +1512,6 @@ msgstr "Έξοδος στη λίστα έργων" msgid "Distraction Free Mode" msgstr "Λειτουργία χωρίς διάσπαση προσοχής" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Εισαγωγή πόρων στο έργο." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Εισαγωγή" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Λοιπά έργα ή εργαλεία για όλη τη σκηνή." @@ -1760,6 +1741,17 @@ msgstr "Ιστορικό προσφάτως επεξεργασμένων αντ msgid "Object properties." msgstr "Ιδιότητες αντικειμένου." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Εισαγωγή" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Σύστημα αρχείων" @@ -3803,6 +3795,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3851,6 +3847,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4300,6 +4304,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5163,11 +5175,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5179,7 +5191,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5461,7 +5473,7 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "Ρυθμίσεις έργου" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6133,6 +6145,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6758,6 +6774,17 @@ msgstr "" "Ένας κόμβος NavigationMeshInstance πρέπει να κληρονομεί έναν κόμβο τύπου " "Navigation, διότι διαθέτει μόνο δεδομένα πλοήγησης." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6836,6 +6863,16 @@ msgstr "" "μέγεθος. Αλλιώς, κάντε το ένα RenderTarget και ορίστε το internal texture σε " "έναν κόμβο για απεικόνιση." +#~ msgid "Node From Scene" +#~ msgstr "Κόμβος από σκηνή" + +#~ msgid "Import assets to the project." +#~ msgstr "Εισαγωγή πόρων στο έργο." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ρυθμίσεις έργου" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/es.po b/editor/translations/es.po index 6c9c54d88e5..720ea3f1581 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -1141,10 +1141,6 @@ msgstr " Salida:" msgid "Clear" msgstr "Borrar todo" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nodo desde escena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1528,21 +1524,6 @@ msgstr "Salir al listado del proyecto" msgid "Distraction Free Mode" msgstr "Modo sin distracciones" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importar elementos al proyecto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importar" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Herramientas varias o de escenas." @@ -1773,6 +1754,17 @@ msgstr "Historial de objetos recientemente editados." msgid "Object properties." msgstr "Propiedades del objeto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "SistDeArchivos" @@ -3867,6 +3859,11 @@ msgstr "El nodo no contiene geometría (caras)." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Generar AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "¡Las caras no contienen área!" @@ -3920,6 +3917,16 @@ msgstr "Volumen" msgid "Emission Source: " msgstr "Relleno de emisión:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Generar AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tiempo promedio (seg)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Borrar punto de curva" @@ -4376,6 +4383,14 @@ msgstr "Completar símbolo" msgid "Trim Trailing Whitespace" msgstr "Borrar espacios sobrantes al final" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Autoindentar" @@ -5255,12 +5270,12 @@ msgstr "¡La ruta del proyecto no es correcta, tiene que existir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir." #: editor/project_manager.cpp @@ -5273,7 +5288,7 @@ msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "No se pudo crear engine.cfg en la ruta de proyecto." #: editor/project_manager.cpp @@ -5561,8 +5576,8 @@ msgstr "Quitar opción de remapeo de recursos" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Ajustes de proyecto (engine.cfg)" +msgid "Project Settings " +msgstr "Ajustes del proyecto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6253,6 +6268,10 @@ msgstr "Cambiar longitud de forma de rayo" msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" @@ -6899,6 +6918,17 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya " "que sólo proporciona los datos de navegación." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6977,6 +7007,16 @@ msgstr "" "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y " "asigná su textura interna a algún otro nodo para mostrar." +#~ msgid "Node From Scene" +#~ msgstr "Nodo desde escena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importar elementos al proyecto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ajustes de proyecto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superficie" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 502b0433782..561101e891f 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -1130,10 +1130,6 @@ msgstr " Salida:" msgid "Clear" msgstr "Limpiar" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nodo desde Escena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1514,21 +1510,6 @@ msgstr "Salir a Listado de Proyecto" msgid "Distraction Free Mode" msgstr "Modo Sin Distracciones" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importar assets al proyecto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importar" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Herramientas misceláneas a nivel proyecto o escena." @@ -1758,6 +1739,17 @@ msgstr "Historial de objetos recientemente editados." msgid "Object properties." msgstr "Propiedades del objeto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "FileSystem" @@ -3836,6 +3828,11 @@ msgstr "El nodo no contiene geometría (caras)." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Generar AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Las caras no contienen area!" @@ -3889,6 +3886,16 @@ msgstr "Volumen" msgid "Emission Source: " msgstr "Relleno de Emisión:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Generar AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tiempo Promedio (seg)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Remover Punto de Curva" @@ -4342,6 +4349,14 @@ msgstr "Completar Símbolo" msgid "Trim Trailing Whitespace" msgstr "Eliminar Espacios Sobrantes al Final" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indentar" @@ -5217,12 +5232,12 @@ msgstr "Ruta de proyecto inválida, la ruta debe existir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Ruta de proyecto inválida, engine.cfg no debe existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Ruta de proyecto inválida, engine.cfg debe existir." #: editor/project_manager.cpp @@ -5235,7 +5250,7 @@ msgstr "Ruta de proyecto inválida (cambiaste algo?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "No se pudo crear engine.cfg en la ruta de proyecto." #: editor/project_manager.cpp @@ -5523,8 +5538,8 @@ msgstr "Remover Opción de Remapeo de Recursos" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Ajustes de Proyecto (engine.cfg)" +msgid "Project Settings " +msgstr "Configuración de Proyecto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6204,6 +6219,10 @@ msgstr "Cambiar Largo de Shape Rayo" msgid "Change Notifier Extents" msgstr "Cambiar Alcances de Notificadores" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "Cambiar Extensión de Sonda" @@ -6825,6 +6844,17 @@ msgstr "" "NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Solo " "provee datos de navegación." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6902,6 +6932,16 @@ msgstr "" "que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y " "asigná su textura interna a algún otro nodo para mostrar." +#~ msgid "Node From Scene" +#~ msgstr "Nodo desde Escena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importar assets al proyecto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ajustes de Proyecto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superficie" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 2cfd69f3bd9..889f82cd3c2 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -1125,10 +1125,6 @@ msgstr " خروجی:" msgid "Clear" msgstr "پاک کردن" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1492,21 +1488,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1716,6 +1697,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3761,6 +3753,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3809,6 +3805,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4259,6 +4263,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5119,11 +5131,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5135,7 +5147,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5418,8 +5430,9 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" -msgstr "" +#, fuzzy +msgid "Project Settings " +msgstr "ترجیحات" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6096,6 +6109,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6711,6 +6728,17 @@ msgstr "" "NavigationMeshInstance باید یک فرزند یا نوه‌ی یک گره Navigation باشد. این " "تنها داده‌ی پیمایش را فراهم می‌کند." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 5b0076400ce..1f45cd8791b 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -1146,10 +1146,6 @@ msgstr " Sortie :" msgid "Clear" msgstr "Effacer" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nœud à partir d'une scène" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1534,21 +1530,6 @@ msgstr "Quitter vers la liste des projets" msgid "Distraction Free Mode" msgstr "Mode sans distraction" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importer des ressources dans le projet." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importer" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Outils divers liés au projet ou à la scène." @@ -1781,6 +1762,17 @@ msgstr "Historique des objets récemment édités." msgid "Object properties." msgstr "Propriétés de l'objet." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importer" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Système de fichiers" @@ -3877,6 +3869,11 @@ msgstr "Le nœud ne contient pas de géométrie (faces)." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Générer un AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Les faces n'ont pas de surface !" @@ -3930,6 +3927,16 @@ msgstr "Volume" msgid "Emission Source: " msgstr "Remplissage d'émission :" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Générer un AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Temps moyen (seconde)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Supprimer le point d'une courbe" @@ -4384,6 +4391,14 @@ msgstr "Compléter le symbole" msgid "Trim Trailing Whitespace" msgstr "Supprimer les espaces de fin de ligne" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Indentation automatique" @@ -5260,12 +5275,12 @@ msgstr "Chemin de projet invalide, le chemin doit exister !" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Chemin de projet invalide, engine.cfg ne doit pas exister." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Chemin de projet invalide, engine.cfg doit exister." #: editor/project_manager.cpp @@ -5278,7 +5293,7 @@ msgstr "Chemin de projet non valide (avez-vous changé quelque chose ?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" "Impossible de créer le fichier engine.cfg dans le répertoire du projet." @@ -5572,8 +5587,8 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Paramètres du projet (engine.cfg)" +msgid "Project Settings " +msgstr "Paramètres du projet" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6260,6 +6275,10 @@ msgstr "Changer la longueur d'une forme en rayon" msgid "Change Notifier Extents" msgstr "Changer les extents d'un notificateur" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" @@ -6885,6 +6904,17 @@ msgstr "" "Un NavigationMeshInstance doit être enfant ou sous-enfant d'un nœud de type " "Navigation. Il fournit uniquement des données de navigation." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6963,6 +6993,16 @@ msgstr "" "nœud de type Control afin qu'il en obtienne une taille. Sinon, faites-en une " "RenderTarget et assignez sa texture à un nœud pouvant l'afficher." +#~ msgid "Node From Scene" +#~ msgstr "Nœud à partir d'une scène" + +#~ msgid "Import assets to the project." +#~ msgstr "Importer des ressources dans le projet." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Paramètres du projet (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Surface" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index b26c92257fa..6c7f62cbf40 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -1107,10 +1107,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1474,21 +1470,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1697,6 +1678,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3730,6 +3722,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3778,6 +3774,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4226,6 +4230,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5083,11 +5095,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5099,7 +5111,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5380,7 +5392,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6049,6 +6061,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6590,6 +6606,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 8151c3208cd..a43cfe50597 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -1158,10 +1158,6 @@ msgstr " Keluaran:" msgid "Clear" msgstr "Bersihkan" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node Dari Scene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1544,21 +1540,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "Mode Tanpa Gangguan" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1769,6 +1750,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3814,6 +3806,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3862,6 +3858,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4312,6 +4316,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5174,11 +5186,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5190,7 +5202,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5473,7 +5485,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6155,6 +6167,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6772,6 +6788,17 @@ msgstr "" "NavigationMeshInstance harus menjadi child atau grandchild untuk sebuah node " "Navigation. Ini hanya menyediakan data navigasi." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6853,6 +6880,9 @@ msgstr "" "sebuah RenderTarget dan tetapkannya tekstur internal untuk beberapa node " "untuk ditampilkan." +#~ msgid "Node From Scene" +#~ msgstr "Node Dari Scene" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/it.po b/editor/translations/it.po index affd0dfdc13..4b9de2d5b67 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -1130,10 +1130,6 @@ msgstr " Output:" msgid "Clear" msgstr "Rimuovi" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nodo Da Scena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1516,21 +1512,6 @@ msgstr "Esci alla Lista Progetti" msgid "Distraction Free Mode" msgstr "Modalità Senza Distrazioni" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importa asset nel progetto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importa" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Strumenti di progetto o scena vari." @@ -1759,6 +1740,17 @@ msgstr "Cronologia di oggetti recentemente modificati." msgid "Object properties." msgstr "Proprietà oggetto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importa" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "FileSystem" @@ -3837,6 +3829,11 @@ msgstr "Il nodo non contiene geometria (facce)." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Genera AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Le facce non contengono area!" @@ -3890,6 +3887,16 @@ msgstr "Volume" msgid "Emission Source: " msgstr "Riempimento Emissione:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Genera AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tempo Medio (sec)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Rimuovi Punto da Curva" @@ -4343,6 +4350,14 @@ msgstr "Completa Simbolo" msgid "Trim Trailing Whitespace" msgstr "Taglia Spazi in Coda" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Indenta" @@ -5218,12 +5233,12 @@ msgstr "Percorso di progetto invalido, il percorso deve esistere!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Percorso di progetto invalido, engine.cfg non deve esistere." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Percorso di progetto invalido, engine.cfg deve esistere." #: editor/project_manager.cpp @@ -5236,7 +5251,7 @@ msgstr "Percorso di progetto invalido (cambiato qualcosa?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Impossibile creare engine.cfg nel percorso di progetto." #: editor/project_manager.cpp @@ -5522,8 +5537,8 @@ msgstr "Rimuovi Opzione di Remap Rimorse" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Impostazioni Progetto (engine.cfg)" +msgid "Project Settings " +msgstr "Impostazioni Progetto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6201,6 +6216,10 @@ msgstr "Cambia lunghezza Ray Shape" msgid "Change Notifier Extents" msgstr "Cambia Estensione di Notifier" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "Cambia Estensione Probe" @@ -6833,6 +6852,17 @@ msgstr "" "NavigationMeshInstance deve essere un figlio o nipote di un nodo Navigation. " "Fornisce solamente dati per la navigazione." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6911,6 +6941,16 @@ msgstr "" "Control, in modo che possa ottenere una dimensione. Altrimenti, renderlo un " "RenderTarget e assegnare alla sua texture interna qualche nodo da mostrare." +#~ msgid "Node From Scene" +#~ msgstr "Nodo Da Scena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importa asset nel progetto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Impostazioni Progetto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superficie" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 7f0f01ff073..b85311590ed 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -1114,11 +1114,6 @@ msgstr "" msgid "Clear" msgstr "削除" -#: editor/editor_node.cpp -#, fuzzy -msgid "Node From Scene" -msgstr "シーンからのノード" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1493,21 +1488,6 @@ msgstr "終了してプロジェクトリストを開く" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1716,6 +1696,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3757,6 +3748,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3805,6 +3800,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4256,6 +4259,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5114,11 +5125,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5130,7 +5141,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5411,7 +5422,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6086,6 +6097,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6698,6 +6713,17 @@ msgstr "" "NavigationMeshInstance は、ナビゲーションノードの子や孫である必要があります。" "これはナビゲーションデータのみ提供します。" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6778,6 +6804,10 @@ msgstr "" "くります。それ以外の場合、レンダー ターゲットし、その内部のテクスチャ表示のい" "くつかのノードに割り当てます。" +#, fuzzy +#~ msgid "Node From Scene" +#~ msgstr "シーンからのノード" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 02d73859274..d860f5d129c 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -1123,10 +1123,6 @@ msgstr " 출력:" msgid "Clear" msgstr "지우기" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "씬으로부터 노드 가져오기" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1502,21 +1498,6 @@ msgstr "종료하고 프로젝트 목록으로 돌아가기" msgid "Distraction Free Mode" msgstr "초집중 모드" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "프로젝트로 에셋 가져오기." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "가져오기" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "프로젝트 또는 씬 관련 여러가지 도구들." @@ -1746,6 +1727,17 @@ msgstr "최근 편집 오브젝트 히스토리." msgid "Object properties." msgstr "오브젝트 속성." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "가져오기" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "파일 시스템" @@ -3814,6 +3806,11 @@ msgstr "노드가 지오미트리를 포함하고 있지 않습니다 (페이스 msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "AABB 생성" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "페이스가 영역을 가지고 있지 않습니다!" @@ -3867,6 +3864,16 @@ msgstr "배출량" msgid "Emission Source: " msgstr "에미션 채움:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "AABB 생성" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "평균 시간 (초)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "커브에서 포인트 삭제" @@ -4318,6 +4325,14 @@ msgstr "자동 완성" msgid "Trim Trailing Whitespace" msgstr "후행 공백 문자 제거" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "자동 들여쓰기" @@ -5189,12 +5204,12 @@ msgstr "프로젝트 경로가 유효하지 않습니다. 경로가 반드시 #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 있으면 안됩니다." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "프로젝트 경로가 유효하지 않습니다. engine.cfg가 존재해야합니다." #: editor/project_manager.cpp @@ -5207,7 +5222,7 @@ msgstr "유효하지 않은 프로젝트 경로 (뭔가 변경하신 거라도?) #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "프로젝트 경로에 engine.cfg를 생성할 수 없습니다." #: editor/project_manager.cpp @@ -5492,8 +5507,8 @@ msgstr "리소스 리맵핑 옵션 제거" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "프로젝트 설정 (engine.cfg)" +msgid "Project Settings " +msgstr "프로젝트 설정" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6167,6 +6182,10 @@ msgstr "Ray Shape 길이 변경" msgid "Change Notifier Extents" msgstr "Notifier 범위 변경" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "프로브 범위 변경" @@ -6755,6 +6774,17 @@ msgstr "" "NavigationMeshInstance은 Navigation 노드의 하위에 있어야 합니다. 이것은 네비" "게이션 데이타만을 제공합니다." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Path 속성은 유효한 Spatial 노드를 가리켜야 합니다." @@ -6828,6 +6858,16 @@ msgstr "" "합니다. 그렇지 않을 경우, 화면에 표시하기 위해서는 Render target으로 설정하" "고 내부적인 텍스쳐를 다른 노드에 할당해야 합니다." +#~ msgid "Node From Scene" +#~ msgstr "씬으로부터 노드 가져오기" + +#~ msgid "Import assets to the project." +#~ msgstr "프로젝트로 에셋 가져오기." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "프로젝트 설정 (engine.cfg)" + #~ msgid "Surface" #~ msgstr "출사면" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index e452e85cd9e..352881d7a70 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -1108,10 +1108,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1475,21 +1471,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1698,6 +1679,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3731,6 +3723,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3779,6 +3775,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4227,6 +4231,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5084,11 +5096,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5100,7 +5112,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5381,7 +5393,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6052,6 +6064,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6598,6 +6614,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 74d75c0a019..d1c717bf562 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -1130,10 +1130,6 @@ msgstr " Uitvoer:" msgid "Clear" msgstr "Leegmaken" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Node Uit Scene" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1500,21 +1496,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1723,6 +1704,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3764,6 +3756,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3812,6 +3808,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4261,6 +4265,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5122,11 +5134,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5138,7 +5150,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5419,7 +5431,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6090,6 +6102,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6712,6 +6728,17 @@ msgstr "" "NavigationMeshInstance moet een kind of kleinkind zijn van een Navigation " "node. Het biedt alleen navigatie data." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6789,6 +6816,9 @@ msgstr "" "inhoud direct op het scherm te weergeven. Anders, maak er een RenderTarget " "van en wijs zijn interne texture toe aan een node om te tonen." +#~ msgid "Node From Scene" +#~ msgstr "Node Uit Scene" + #~ msgid "" #~ "A SampleLibrary resource must be created or set in the 'samples' property " #~ "in order for SamplePlayer to play sound." diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 2149564c420..53f667241b5 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -1127,10 +1127,6 @@ msgstr " Konsola:" msgid "Clear" msgstr "Wyczyść" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Węzeł ze Sceny" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1512,21 +1508,6 @@ msgstr "Wyjdź do Listy Projektów" msgid "Distraction Free Mode" msgstr "Tryb bez rozproszeń" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importuj zasoby do projektu." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importuj" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1753,6 +1734,17 @@ msgstr "Historia ostatnio edytowanych obiektów." msgid "Object properties." msgstr "Właściwości obiektu." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importuj" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "System plików" @@ -3827,6 +3819,11 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Generuj AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3876,6 +3873,16 @@ msgstr "Głośność" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Generuj AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Średni Czas (sek)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4327,6 +4334,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5195,12 +5210,12 @@ msgstr "Niepoprawna ścieżka projektu, ścieżka musi istnieć!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Niepoprawna ścieżka projektu, engine.cfg nie może istnieć." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Niepoprawna ścieżka projektu, engine.cfg musi istnieć." #: editor/project_manager.cpp @@ -5213,7 +5228,7 @@ msgstr "Niepoprawna ścieżka projektu (zmienić cokolwiek?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Nie można było utworzyć engine.cfg w ścieżce projektu." #: editor/project_manager.cpp @@ -5497,8 +5512,8 @@ msgstr "" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Ustawienia projektu (engine.cfg)" +msgid "Project Settings " +msgstr "Ustawienia projektu" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6185,6 +6200,10 @@ msgstr "Zmień długość Ray Shape" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" @@ -6794,6 +6813,17 @@ msgstr "" "NavigationMeshInstance musi być dzieckiem lub wnukiem węzła typu Navigation. " "Udostępnia on tylko dane nawigacyjne." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6872,6 +6902,16 @@ msgstr "" "otrzymał jakiś rozmiar. W przeciwnym wypadku ustawi opcję RenderTarget i " "przyporządkuj jego teksturę dla któregoś węzła." +#~ msgid "Node From Scene" +#~ msgstr "Węzeł ze Sceny" + +#~ msgid "Import assets to the project." +#~ msgstr "Importuj zasoby do projektu." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Ustawienia projektu (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Powierzchnia" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 3a8f795eb91..a67dfea8c71 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -1107,10 +1107,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1474,21 +1470,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1697,6 +1678,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3732,6 +3724,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3780,6 +3776,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4228,6 +4232,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6053,6 +6065,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6618,6 +6634,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 6962fb5db7b..f02e790fa21 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -1129,10 +1129,6 @@ msgstr " Saída:" msgid "Clear" msgstr "Limpar" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Nó a Partir de Cena" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1512,21 +1508,6 @@ msgstr "Sair para a Lista de Projetos" msgid "Distraction Free Mode" msgstr "Modo Sem Distrações" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Importar assets ao projeto." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Importar" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Ferramentas diversas atuantes no projeto ou cena." @@ -1756,6 +1737,17 @@ msgstr "Histórico dos objetos editados recentemente." msgid "Object properties." msgstr "Propriedades do objeto." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Importar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Arquivos" @@ -3838,6 +3830,11 @@ msgstr "O nó não contém geometria (faces)." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Gerar AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "As faces não têm área!" @@ -3891,6 +3888,16 @@ msgstr "Volume" msgid "Emission Source: " msgstr "Preenchimento de Emissão:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Gerar AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Tempo Médio (seg)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Remover Ponto da Curva" @@ -4346,6 +4353,14 @@ msgstr "Completar Símbolo" msgid "Trim Trailing Whitespace" msgstr "Apagar Espaços em Branco" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Auto Recuar" @@ -5223,12 +5238,12 @@ msgstr "Caminho de projeto inválido, o caminho deve existir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Caminho de projeto inválido, engine.cfg não deve existir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Caminho de projeto inválido, engine.cfg deve existir." #: editor/project_manager.cpp @@ -5241,7 +5256,7 @@ msgstr "Caminho de projeto inválido (mudou alguma coisa?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Não se pôde criar engine.cfg no caminho do projeto." #: editor/project_manager.cpp @@ -5528,8 +5543,8 @@ msgstr "Remover Opção de Remapeamento de Recurso" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Configurações do Projeto (engine.cfg)" +msgid "Project Settings " +msgstr "Configurações do Projeto" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6219,6 +6234,10 @@ msgstr "Mudar o tamanho do Shape Ray" msgid "Change Notifier Extents" msgstr "Alterar a Extensão do Notificador" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" @@ -6825,6 +6844,17 @@ msgstr "" "NavigationMeshInstance deve ser filho ou neto de um nó Navigation. Ele " "apenas fornece dados de navegação." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -6902,6 +6932,16 @@ msgstr "" "para que ele possa ter um tamanho. Caso contrário, defina-o como destino de " "render e atribua sua textura interna a algum nó para exibir." +#~ msgid "Node From Scene" +#~ msgstr "Nó a Partir de Cena" + +#~ msgid "Import assets to the project." +#~ msgstr "Importar assets ao projeto." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Configurações do Projeto (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Superfície" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 329ec9c053d..21fb11f3088 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -1107,10 +1107,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1474,21 +1470,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1697,6 +1678,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3731,6 +3723,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3779,6 +3775,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4228,6 +4232,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6052,6 +6064,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6606,6 +6622,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 576261f8df8..e76642df90e 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -1130,10 +1130,6 @@ msgstr " Вывод:" msgid "Clear" msgstr "Очистить" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Узел со сцены" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1514,21 +1510,6 @@ msgstr "Выйти в список проектов" msgid "Distraction Free Mode" msgstr "Свободный режим" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Импортировать ассеты в проект." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "Импорт" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Прочие инструменты." @@ -1757,6 +1738,17 @@ msgstr "История последних отредактированных о msgid "Object properties." msgstr "Свойства объекта." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "Импорт" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "Файловая система" @@ -3835,6 +3827,11 @@ msgstr "Узел не содержит геометрии (грани)." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "Сгенерировать AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Грани не содержат зоны!" @@ -3888,6 +3885,16 @@ msgstr "Объём" msgid "Emission Source: " msgstr "Заполнение излучателя:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "Сгенерировать AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Среднее время (сек.)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Удалена точка с кривой" @@ -4341,6 +4348,14 @@ msgstr "Список автозавершения" msgid "Trim Trailing Whitespace" msgstr "Удаление пробелов в конце строк" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Автоотступ" @@ -5214,12 +5229,12 @@ msgstr "Неверный путь к проекту, путь должен су #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Недопустимый путь к проекту, engine.cfg не должен существовать." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Недопустимый путь к проекту, engine.cfg должен существовать." #: editor/project_manager.cpp @@ -5232,7 +5247,7 @@ msgstr "Неверный путь к проекту (Что-то изменил #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "Не могу создать engine.cfg в папке проекта." #: editor/project_manager.cpp @@ -5518,8 +5533,8 @@ msgstr "Удалён параметр ресурса перенаправлен #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Настройки проекта (engine.cfg)" +msgid "Project Settings " +msgstr "Параметры проекта" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6199,6 +6214,10 @@ msgstr "Изменена длинна луча" msgid "Change Notifier Extents" msgstr "Изменены границы уведомителя" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "Изменены Probe Extents" @@ -6808,6 +6827,17 @@ msgstr "" "NavigationMeshInstance должен быть дочерним или под-дочерним узлом " "Navigation. Он предоставляет только навигационные данные." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "Свойство Path должно указывать на действительный Spatial узел." @@ -6885,6 +6915,16 @@ msgstr "" "сделайте его целью рендеринга и передайте его внутренние текстуры какому-то " "другому узлу для отображения." +#~ msgid "Node From Scene" +#~ msgstr "Узел со сцены" + +#~ msgid "Import assets to the project." +#~ msgstr "Импортировать ассеты в проект." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Настройки проекта (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Поверхность" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 9dc83e0cd38..5965907c0c6 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -1109,10 +1109,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1477,21 +1473,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1700,6 +1681,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3735,6 +3727,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3783,6 +3779,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4232,6 +4236,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5092,11 +5104,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5108,7 +5120,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5389,7 +5401,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6065,6 +6077,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6619,6 +6635,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index a90a691f44c..c53e977fb86 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -1108,10 +1108,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1475,21 +1471,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1698,6 +1679,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3732,6 +3724,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3780,6 +3776,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4229,6 +4233,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5086,11 +5098,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5102,7 +5114,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5383,7 +5395,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6053,6 +6065,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6618,6 +6634,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 883c024ff31..495e2bd5930 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -1231,10 +1231,6 @@ msgstr " เอาท์พุต:" msgid "Clear" msgstr "ลบทั้งหมด" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "โหนดจากฉาก" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1633,22 +1629,6 @@ msgstr "ปิดและกลับสู่รายชื่อโปรเ msgid "Distraction Free Mode" msgstr "โหมดไร้สิ่งรบกวน" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "นำเข้าไฟล์มายังโปรเจกต์" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -#, fuzzy -msgid "Import" -msgstr "นำเข้า" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1869,6 +1849,18 @@ msgstr "ประวัติการปรับแต่งวัตถุ" msgid "Object properties." msgstr "คุณสมบัติวัตถุ" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +#, fuzzy +msgid "Import" +msgstr "นำเข้า" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "ระบบไฟล์" @@ -3942,6 +3934,11 @@ msgstr "โหนดไม่มี geometry (หน้า)" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "สร้าง AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "หน้าไม่มีพื้นที่!" @@ -3992,6 +3989,16 @@ msgstr "ปริมาตร" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "สร้าง AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "เวลาเฉลี่ย (วินาที)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "ลบจุดในเส้นโค้ง" @@ -4445,6 +4452,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "ลบตัวอักษรที่มองไม่เห็น" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "ย่อหน้าอัตโนมัติ" @@ -5317,12 +5332,12 @@ msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องไม่มี engine.cfg" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "ที่อยู่โปรเจกต์ผิดพลาด ต้องมี engine.cfg" #: editor/project_manager.cpp @@ -5335,7 +5350,7 @@ msgstr "" #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "สร้างไฟล์ engine.cfg ไม่ได้" #: editor/project_manager.cpp @@ -5628,8 +5643,8 @@ msgstr "ลบการแทนที่" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "ตัวเลือกโปรเจกต์ (engine.cfg)" +msgid "Project Settings " +msgstr "ตัวเลือกโปรเจกต์" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6303,6 +6318,10 @@ msgstr "ปรับความยาวรังสี" msgid "Change Notifier Extents" msgstr "ปรับขนาด Notifier" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" @@ -6954,6 +6973,17 @@ msgstr "" "NavigationMeshInstance ต้องเป็นโหนดลูก/หลานของโหนด Navigation " "โหนดนี้ใช้เพื่อเป็นข้อมูลในการนำทางเท่านั้น" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp #, fuzzy msgid "Path property must point to a valid Spatial node to work." @@ -7034,6 +7064,16 @@ msgstr "" "ให้แก้ไขโหนดนี้ให้เป็นโหนดลูกของ Control แต่ถ้าไม่ ให้ปรับเป็น render target และนำไปใช้เป็น " "texture ของโหนดอื่น" +#~ msgid "Node From Scene" +#~ msgstr "โหนดจากฉาก" + +#~ msgid "Import assets to the project." +#~ msgstr "นำเข้าไฟล์มายังโปรเจกต์" + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "ตัวเลือกโปรเจกต์ (engine.cfg)" + #~ msgid "Surface" #~ msgstr "พื้นผิว" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 9228cf5818c..fcb43497eaf 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -1125,10 +1125,6 @@ msgstr " Çıktı:" msgid "Clear" msgstr "Temizle" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "Sahneden Düğüm(node)" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1507,21 +1503,6 @@ msgstr "Tasarı Dizelgesine Git" msgid "Distraction Free Mode" msgstr "Dikkat Dağıtmayan Biçim" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "Varlıkları tasarının içine aktar." - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "İçe Aktar" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "Türlü tasarı ya da sahne genişliğinde araçlar." @@ -1750,6 +1731,17 @@ msgstr "En son düzenlenen nesnelerin geçmişi." msgid "Object properties." msgstr "Nesne özellikleri." +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "İçe Aktar" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "DizeçDüzeni" @@ -3823,6 +3815,11 @@ msgstr "Düğüm uzambilgisi (yüzler) içermiyor." msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "AABB Üret" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "Yüzler alan içermez!" @@ -3876,6 +3873,16 @@ msgstr "Oylum" msgid "Emission Source: " msgstr "Yayma Dolumu:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "AABB Üret" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "Ortalama Zaman (sn)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "Noktayı Eğriden Kaldır" @@ -4329,6 +4336,14 @@ msgstr "Simgeyi Tamamla" msgid "Trim Trailing Whitespace" msgstr "İzleyenin Boşluklarını Kırp" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "Kendinden Girintili" @@ -5204,12 +5219,12 @@ msgstr "Geçersiz tasarı yolu, yolun var olması gerekir!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "Geçersiz tasarı yolu, engine.cfg var olmaması gerekir." #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "Geçersiz tasarı yolu, engine.cfg var olması gerekir." #: editor/project_manager.cpp @@ -5222,7 +5237,7 @@ msgstr "Geçersiz tasarı yolu (bir şey değişti mi?)." #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "engine.cfg tasarı yolunda oluşturulamadı." #: editor/project_manager.cpp @@ -5509,8 +5524,8 @@ msgstr "Kaynak Yeniden Eşle Seçeneğini Kaldır" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "Tasarı Ayarları (engine.cfg)" +msgid "Project Settings " +msgstr "Tasarı Ayarları" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6187,6 +6202,10 @@ msgstr "Işın Şeklinin Uzunluğunu Değiştir" msgid "Change Notifier Extents" msgstr "Bildirim Kapsamını Değiştir" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "Deşme Genişlemesini Değiştir" @@ -6796,6 +6815,17 @@ msgstr "" "NavigationMeshInstance, bir Navigation düğümünün çocuğu ya da torunu " "olmalıdır. O yalnızca yönlendirme verisi sağlar." +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" @@ -6873,6 +6903,16 @@ msgstr "" "bir boyut elde edin. Ya da, onu bir RenderTarget yapın ve iç dokusunu " "görüntülemesi için bir düğüme atayın." +#~ msgid "Node From Scene" +#~ msgstr "Sahneden Düğüm(node)" + +#~ msgid "Import assets to the project." +#~ msgstr "Varlıkları tasarının içine aktar." + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "Tasarı Ayarları (engine.cfg)" + #~ msgid "Surface" #~ msgstr "Yüzey" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index c8fb79d1c0f..ddb8686b6a2 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -1112,10 +1112,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1480,21 +1476,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1703,6 +1684,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3738,6 +3730,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3786,6 +3782,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4235,6 +4239,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5094,11 +5106,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5110,7 +5122,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5391,7 +5403,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6066,6 +6078,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr ".نوٹفئر کے اکسٹنٹ کو تبدیل کیجیۓ" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" @@ -6612,6 +6628,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index d2380c0a485..9d3bec3e244 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -1121,10 +1121,6 @@ msgstr " 输出:" msgid "Clear" msgstr "清除" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "从场景导入节点" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1498,21 +1494,6 @@ msgstr "退出到项目列表" msgid "Distraction Free Mode" msgstr "无干扰模式" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "导入资源。" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "导入" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "其他工程或全场景工具。" @@ -1731,6 +1712,17 @@ msgstr "最近编辑历史对象。" msgid "Object properties." msgstr "对象属性。" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "导入" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "文件系统" @@ -3795,6 +3787,11 @@ msgstr "节点不包含几何(面)。" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generating AABB" +msgstr "生成AABB" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "面不含有区域!" @@ -3848,6 +3845,16 @@ msgstr "体积" msgid "Emission Source: " msgstr "发射填充:" +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generate Visibility AABB" +msgstr "生成AABB" + +#: editor/plugins/particles_editor_plugin.cpp +#, fuzzy +msgid "Generation Time (sec):" +msgstr "平均帧时间(秒)" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "从曲线中移除顶点" @@ -4299,6 +4306,14 @@ msgstr "代码补全" msgid "Trim Trailing Whitespace" msgstr "修剪行后空白" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "自动缩进" @@ -5170,12 +5185,12 @@ msgstr "项目目录不存在!" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "项目目录下必须包含engin.cfg文件。" #: editor/project_manager.cpp #, fuzzy -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "项目目录下必须包含engin.cfg文件。" #: editor/project_manager.cpp @@ -5188,7 +5203,7 @@ msgstr "项目路径非法(被外部修改?)。" #: editor/project_manager.cpp #, fuzzy -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "无法在项目目录下创建engine.cfg文件。" #: editor/project_manager.cpp @@ -5472,8 +5487,8 @@ msgstr "移除资源重定向选项" #: editor/project_settings.cpp #, fuzzy -msgid "Project Settings (godot.cfg)" -msgstr "项目设置(engine.cfg)" +msgid "Project Settings " +msgstr "项目设置" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6145,6 +6160,10 @@ msgstr "更改射线形状长度" msgid "Change Notifier Extents" msgstr "更改通知器级别" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "更改探针(Probe)范围" @@ -6716,6 +6735,17 @@ msgid "" msgstr "" "NavigationMeshInstance类型节点必须作为Navigation节点的子孙才能提供导航数据。" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "path属性必须指向一个合法的Spatial节点才能正常工作。" @@ -6788,6 +6818,16 @@ msgstr "" "使其成为子控件的所以它可以有一个尺寸大小值。否则请设置为Render target,并将其" "内部纹理分配给一些节点以显示。" +#~ msgid "Node From Scene" +#~ msgstr "从场景导入节点" + +#~ msgid "Import assets to the project." +#~ msgstr "导入资源。" + +#, fuzzy +#~ msgid "Project Settings (godot.cfg)" +#~ msgstr "项目设置(engine.cfg)" + #~ msgid "Surface" #~ msgstr "表面" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 7c06087fd24..95340047c93 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -1119,10 +1119,6 @@ msgstr "" msgid "Clear" msgstr "清空" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1490,21 +1486,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "導入" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1713,6 +1694,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "導入" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3752,6 +3744,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3800,6 +3796,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4251,6 +4255,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5114,11 +5126,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5130,7 +5142,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5412,8 +5424,9 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" -msgstr "" +#, fuzzy +msgid "Project Settings " +msgstr "設定" #: editor/project_settings.cpp editor/settings_config_dialog.cpp msgid "General" @@ -6093,6 +6106,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp msgid "Change Probe Extents" msgstr "" @@ -6649,6 +6666,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 34943b9eb48..c9d2938087a 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -1108,10 +1108,6 @@ msgstr "" msgid "Clear" msgstr "" -#: editor/editor_node.cpp -msgid "Node From Scene" -msgstr "" - #: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/resources_dock.cpp msgid "Error saving resource!" @@ -1475,21 +1471,6 @@ msgstr "" msgid "Distraction Free Mode" msgstr "" -#: editor/editor_node.cpp -msgid "Import assets to the project." -msgstr "" - -#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp -#: editor/io_plugins/editor_font_import_plugin.cpp -#: editor/io_plugins/editor_mesh_import_plugin.cpp -#: editor/io_plugins/editor_sample_import_plugin.cpp -#: editor/io_plugins/editor_scene_import_plugin.cpp -#: editor/io_plugins/editor_texture_import_plugin.cpp -#: editor/io_plugins/editor_translation_import_plugin.cpp -#: editor/project_manager.cpp -msgid "Import" -msgstr "" - #: editor/editor_node.cpp msgid "Miscellaneous project or scene-wide tools." msgstr "" @@ -1698,6 +1679,17 @@ msgstr "" msgid "Object properties." msgstr "" +#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp +#: editor/io_plugins/editor_font_import_plugin.cpp +#: editor/io_plugins/editor_mesh_import_plugin.cpp +#: editor/io_plugins/editor_sample_import_plugin.cpp +#: editor/io_plugins/editor_scene_import_plugin.cpp +#: editor/io_plugins/editor_texture_import_plugin.cpp +#: editor/io_plugins/editor_translation_import_plugin.cpp +#: editor/project_manager.cpp +msgid "Import" +msgstr "" + #: editor/editor_node.cpp msgid "FileSystem" msgstr "" @@ -3731,6 +3723,10 @@ msgstr "" msgid "A processor material of type 'ParticlesMaterial' is required." msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generating AABB" +msgstr "" + #: editor/plugins/particles_editor_plugin.cpp msgid "Faces contain no area!" msgstr "" @@ -3779,6 +3775,14 @@ msgstr "" msgid "Emission Source: " msgstr "" +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generate Visibility AABB" +msgstr "" + +#: editor/plugins/particles_editor_plugin.cpp +msgid "Generation Time (sec):" +msgstr "" + #: editor/plugins/path_2d_editor_plugin.cpp msgid "Remove Point from Curve" msgstr "" @@ -4227,6 +4231,14 @@ msgstr "" msgid "Trim Trailing Whitespace" msgstr "" +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Spaces" +msgstr "" + +#: editor/plugins/script_text_editor.cpp +msgid "Convert Indent To Tabs" +msgstr "" + #: editor/plugins/script_text_editor.cpp msgid "Auto Indent" msgstr "" @@ -5085,11 +5097,11 @@ msgid "Invalid project path, the path must exist!" msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must not exist." +msgid "Invalid project path, *.godot must not exist." msgstr "" #: editor/project_manager.cpp -msgid "Invalid project path, godot.cfg must exist." +msgid "Invalid project path, *.godot must exist." msgstr "" #: editor/project_manager.cpp @@ -5101,7 +5113,7 @@ msgid "Invalid project path (changed anything?)." msgstr "" #: editor/project_manager.cpp -msgid "Couldn't create godot.cfg in project path." +msgid "Couldn't create *.godot project file in project path." msgstr "" #: editor/project_manager.cpp @@ -5382,7 +5394,7 @@ msgid "Remove Resource Remap Option" msgstr "" #: editor/project_settings.cpp -msgid "Project Settings (godot.cfg)" +msgid "Project Settings " msgstr "" #: editor/project_settings.cpp editor/settings_config_dialog.cpp @@ -6055,6 +6067,10 @@ msgstr "" msgid "Change Notifier Extents" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Change Particles AABB" +msgstr "" + #: editor/spatial_editor_gizmos.cpp #, fuzzy msgid "Change Probe Extents" @@ -6610,6 +6626,17 @@ msgid "" "It only provides navigation data." msgstr "" +#: scene/3d/particles.cpp +msgid "" +"Nothing is visible because meshes have not been assigned to draw passes." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" +"A material to process the particles is not assigned, so no behavior is " +"imprinted." +msgstr "" + #: scene/3d/remote_transform.cpp msgid "Path property must point to a valid Spatial node to work." msgstr ""