Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950
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@ -963,22 +963,32 @@ void Polygon2DEditor::_uv_draw() {
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bool current = bone_path == skeleton->get_path_to(bone);
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bool found_child = false;
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for (int j = 0; j < bone->get_child_count(); j++) {
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Node2D *n = Object::cast_to<Node2D>(bone->get_child(j));
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Bone2D *n = Object::cast_to<Bone2D>(bone->get_child(j));
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if (!n)
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continue;
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bool edit_bone = n->has_meta("_edit_bone_") && n->get_meta("_edit_bone_");
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if (edit_bone) {
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found_child = true;
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Transform2D bone_xform = node->get_global_transform().affine_inverse() * (skeleton->get_global_transform() * bone->get_skeleton_rest());
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Transform2D endpoint_xform = bone_xform * n->get_transform();
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Transform2D bone_xform = node->get_global_transform().affine_inverse() * (skeleton->get_global_transform() * bone->get_skeleton_rest());
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Transform2D endpoint_xform = bone_xform * n->get_transform();
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Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5);
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uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), current ? 5 : 4);
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uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, current ? 3 : 2);
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}
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Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5);
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uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), current ? 5 : 4);
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uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, current ? 3 : 2);
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}
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if (!found_child) {
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//draw normally
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Transform2D bone_xform = node->get_global_transform().affine_inverse() * (skeleton->get_global_transform() * bone->get_skeleton_rest());
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Transform2D endpoint_xform = bone_xform * Transform2D(0, Vector2(bone->get_default_length(), 0));
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Color color = current ? Color(1, 1, 1) : Color(0.5, 0.5, 0.5);
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uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), Color(0, 0, 0), current ? 5 : 4);
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uv_edit_draw->draw_line(mtx.xform(bone_xform.get_origin()), mtx.xform(endpoint_xform.get_origin()), color, current ? 3 : 2);
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}
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}
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}
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