Add Control to preferred types

(cherry picked from commit ec86d32684)

Fix crash by calculating wrong size of array.

(cherry picked from commit 81b6000812)
This commit is contained in:
Stijn Hinlopen 2020-06-29 18:23:49 +02:00 committed by Rémi Verschelde
parent 14b8124074
commit cdb9b51ed1
1 changed files with 16 additions and 7 deletions

View File

@ -362,17 +362,26 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
if (!profile_allow_editing) {
break;
}
String preferred = "";
// Prefer nodes that inherit from the current scene root.
Node *current_edited_scene_root = EditorNode::get_singleton()->get_edited_scene();
if (current_edited_scene_root) {
String root_class = current_edited_scene_root->get_class_name();
static Vector<String> preferred_types;
if (preferred_types.empty()) {
preferred_types.push_back("Control");
preferred_types.push_back("Node2D");
preferred_types.push_back("Node3D");
}
if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Node2D"))
preferred = "Node2D";
else if (ClassDB::is_parent_class(current_edited_scene_root->get_class_name(), "Spatial"))
preferred = "Spatial";
for (int i = 0; i < preferred_types.size(); i++) {
if (ClassDB::is_parent_class(root_class, preferred_types[i])) {
create_dialog->set_preferred_search_result_type(preferred_types[i]);
break;
}
}
}
create_dialog->set_preferred_search_result_type(preferred);
create_dialog->popup_create(true);
} break;
case TOOL_INSTANCE: {