Improve "Replace in Files" dialog button text
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1fc8208765
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ce081a8b60
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@ -7697,24 +7697,28 @@ EditorNode::EditorNode() {
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disk_changed = memnew(ConfirmationDialog);
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disk_changed = memnew(ConfirmationDialog);
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{
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{
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disk_changed->set_title(TTR("Files have been modified on disk"));
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disk_changed->set_title(TTR("Files have been modified outside Godot"));
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VBoxContainer *vbc = memnew(VBoxContainer);
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VBoxContainer *vbc = memnew(VBoxContainer);
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disk_changed->add_child(vbc);
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disk_changed->add_child(vbc);
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Label *dl = memnew(Label);
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Label *dl = memnew(Label);
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dl->set_text(TTR("The following files are newer on disk.\nWhat action should be taken?"));
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dl->set_text(TTR("The following files are newer on disk:"));
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vbc->add_child(dl);
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vbc->add_child(dl);
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disk_changed_list = memnew(Tree);
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disk_changed_list = memnew(Tree);
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vbc->add_child(disk_changed_list);
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vbc->add_child(disk_changed_list);
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disk_changed_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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disk_changed_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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Label *what_action_label = memnew(Label);
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what_action_label->set_text(TTR("What action should be taken?"));
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vbc->add_child(what_action_label);
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disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_reload_modified_scenes));
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disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_reload_modified_scenes));
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disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_reload_project_settings));
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disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_reload_project_settings));
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disk_changed->set_ok_button_text(TTR("Discard local changes and reload"));
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disk_changed->set_ok_button_text(TTR("Reload from disk"));
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disk_changed->add_button(TTR("Keep local changes and overwrite"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
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disk_changed->add_button(TTR("Ignore external changes"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
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disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_scenes));
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disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_scenes));
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}
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}
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@ -4349,28 +4349,28 @@ ScriptEditor::ScriptEditor(WindowWrapper *p_wrapper) {
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disk_changed = memnew(ConfirmationDialog);
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disk_changed = memnew(ConfirmationDialog);
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{
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{
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disk_changed->set_title(TTR("Files have been modified on disk"));
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disk_changed->set_title(TTR("Files have been modified outside Godot"));
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VBoxContainer *vbc = memnew(VBoxContainer);
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VBoxContainer *vbc = memnew(VBoxContainer);
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disk_changed->add_child(vbc);
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disk_changed->add_child(vbc);
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Label *files_are_newer_label = memnew(Label);
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Label *files_are_newer_label = memnew(Label);
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files_are_newer_label->set_text(TTR("The following files are newer on disk."));
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files_are_newer_label->set_text(TTR("The following files are newer on disk:"));
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vbc->add_child(files_are_newer_label);
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vbc->add_child(files_are_newer_label);
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Label *what_action_label = memnew(Label);
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what_action_label->set_text(TTR("What action should be taken?:"));
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vbc->add_child(what_action_label);
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disk_changed_list = memnew(Tree);
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disk_changed_list = memnew(Tree);
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vbc->add_child(disk_changed_list);
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vbc->add_child(disk_changed_list);
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disk_changed_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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disk_changed_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL);
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disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL);
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disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &ScriptEditor::reload_scripts).bind(false));
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Label *what_action_label = memnew(Label);
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disk_changed->set_ok_button_text(TTR("Discard local changes and reload"));
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what_action_label->set_text(TTR("What action should be taken?"));
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vbc->add_child(what_action_label);
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disk_changed->add_button(TTR("Keep local changes and overwrite"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
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disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &ScriptEditor::reload_scripts).bind(false));
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disk_changed->set_ok_button_text(TTR("Reload from disk"));
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disk_changed->add_button(TTR("Ignore external changes"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
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disk_changed->connect("custom_action", callable_mp(this, &ScriptEditor::_resave_scripts));
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disk_changed->connect("custom_action", callable_mp(this, &ScriptEditor::_resave_scripts));
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}
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}
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