Improve "Replace in Files" dialog button text

This commit is contained in:
Lalit Shankar Chowdhury 2024-09-25 22:42:15 +05:30
parent 1fc8208765
commit ce081a8b60
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GPG Key ID: 86C194734C5D950E
2 changed files with 17 additions and 13 deletions

View File

@ -7697,24 +7697,28 @@ EditorNode::EditorNode() {
disk_changed = memnew(ConfirmationDialog); disk_changed = memnew(ConfirmationDialog);
{ {
disk_changed->set_title(TTR("Files have been modified on disk")); disk_changed->set_title(TTR("Files have been modified outside Godot"));
VBoxContainer *vbc = memnew(VBoxContainer); VBoxContainer *vbc = memnew(VBoxContainer);
disk_changed->add_child(vbc); disk_changed->add_child(vbc);
Label *dl = memnew(Label); Label *dl = memnew(Label);
dl->set_text(TTR("The following files are newer on disk.\nWhat action should be taken?")); dl->set_text(TTR("The following files are newer on disk:"));
vbc->add_child(dl); vbc->add_child(dl);
disk_changed_list = memnew(Tree); disk_changed_list = memnew(Tree);
vbc->add_child(disk_changed_list); vbc->add_child(disk_changed_list);
disk_changed_list->set_v_size_flags(Control::SIZE_EXPAND_FILL); disk_changed_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
Label *what_action_label = memnew(Label);
what_action_label->set_text(TTR("What action should be taken?"));
vbc->add_child(what_action_label);
disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_reload_modified_scenes)); disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_reload_modified_scenes));
disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_reload_project_settings)); disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_reload_project_settings));
disk_changed->set_ok_button_text(TTR("Discard local changes and reload")); disk_changed->set_ok_button_text(TTR("Reload from disk"));
disk_changed->add_button(TTR("Keep local changes and overwrite"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave"); disk_changed->add_button(TTR("Ignore external changes"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_scenes)); disk_changed->connect("custom_action", callable_mp(this, &EditorNode::_resave_scenes));
} }

View File

@ -4349,28 +4349,28 @@ ScriptEditor::ScriptEditor(WindowWrapper *p_wrapper) {
disk_changed = memnew(ConfirmationDialog); disk_changed = memnew(ConfirmationDialog);
{ {
disk_changed->set_title(TTR("Files have been modified on disk")); disk_changed->set_title(TTR("Files have been modified outside Godot"));
VBoxContainer *vbc = memnew(VBoxContainer); VBoxContainer *vbc = memnew(VBoxContainer);
disk_changed->add_child(vbc); disk_changed->add_child(vbc);
Label *files_are_newer_label = memnew(Label); Label *files_are_newer_label = memnew(Label);
files_are_newer_label->set_text(TTR("The following files are newer on disk.")); files_are_newer_label->set_text(TTR("The following files are newer on disk:"));
vbc->add_child(files_are_newer_label); vbc->add_child(files_are_newer_label);
Label *what_action_label = memnew(Label);
what_action_label->set_text(TTR("What action should be taken?:"));
vbc->add_child(what_action_label);
disk_changed_list = memnew(Tree); disk_changed_list = memnew(Tree);
vbc->add_child(disk_changed_list); vbc->add_child(disk_changed_list);
disk_changed_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED); disk_changed_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL); disk_changed_list->set_v_size_flags(SIZE_EXPAND_FILL);
disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &ScriptEditor::reload_scripts).bind(false)); Label *what_action_label = memnew(Label);
disk_changed->set_ok_button_text(TTR("Discard local changes and reload")); what_action_label->set_text(TTR("What action should be taken?"));
vbc->add_child(what_action_label);
disk_changed->add_button(TTR("Keep local changes and overwrite"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave"); disk_changed->connect(SceneStringName(confirmed), callable_mp(this, &ScriptEditor::reload_scripts).bind(false));
disk_changed->set_ok_button_text(TTR("Reload from disk"));
disk_changed->add_button(TTR("Ignore external changes"), !DisplayServer::get_singleton()->get_swap_cancel_ok(), "resave");
disk_changed->connect("custom_action", callable_mp(this, &ScriptEditor::_resave_scripts)); disk_changed->connect("custom_action", callable_mp(this, &ScriptEditor::_resave_scripts));
} }