Improve Path3D gizmo usability
Allow change tilt gizmo color and size in editor setting
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@ -274,6 +274,7 @@ void Path3DGizmo::redraw() {
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Ref<StandardMaterial3D> path_material = gizmo_plugin->get_material("path_material", this);
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Ref<StandardMaterial3D> path_thin_material = gizmo_plugin->get_material("path_thin_material", this);
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Ref<StandardMaterial3D> path_tilt_material = gizmo_plugin->get_material("path_tilt_material", this);
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Ref<StandardMaterial3D> handles_material = gizmo_plugin->get_material("handles");
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Ref<StandardMaterial3D> sec_handles_material = gizmo_plugin->get_material("sec_handles");
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@ -339,6 +340,7 @@ void Path3DGizmo::redraw() {
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// 2. Draw handles when selected.
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if (Path3DEditorPlugin::singleton->get_edited_path() == path) {
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PackedVector3Array handle_lines;
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PackedVector3Array tilt_handle_lines;
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PackedVector3Array primary_handle_points;
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PackedVector3Array secondary_handle_points;
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PackedInt32Array collected_secondary_handle_ids; // Avoid shadowing member on Node3DEditorGizmo.
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@ -367,7 +369,7 @@ void Path3DGizmo::redraw() {
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}
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// Collect out-handles except for the last point.
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if (idx < c->get_point_count()) {
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if (idx < c->get_point_count() - 1) {
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info.type = HandleType::HANDLE_TYPE_OUT;
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const int handle_idx = idx * 3 + 1;
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collected_secondary_handle_ids.append(handle_idx);
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@ -389,9 +391,9 @@ void Path3DGizmo::redraw() {
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const Basis posture = c->get_point_baked_posture(idx, true);
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const Vector3 up = posture.get_column(1);
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secondary_handle_points.append(pos + up);
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handle_lines.append(pos);
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handle_lines.append(pos + up);
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secondary_handle_points.append(pos + up * disk_size);
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tilt_handle_lines.append(pos);
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tilt_handle_lines.append(pos + up * disk_size);
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}
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// Tilt disk.
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@ -403,13 +405,13 @@ void Path3DGizmo::redraw() {
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PackedVector3Array disk;
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disk.append(pos);
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const int n = 24;
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const int n = 36;
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for (int i = 0; i <= n; i++) {
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const float a = Math_TAU * i / n;
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const Vector3 edge = sin(a) * side + cos(a) * up;
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disk.append(pos + edge);
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disk.append(pos + edge * disk_size);
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}
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add_vertices(disk, path_material, Mesh::PRIMITIVE_LINE_STRIP);
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add_vertices(disk, path_tilt_material, Mesh::PRIMITIVE_LINE_STRIP);
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}
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}
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}
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@ -417,6 +419,11 @@ void Path3DGizmo::redraw() {
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if (handle_lines.size() > 1) {
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add_lines(handle_lines, path_thin_material);
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}
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if (tilt_handle_lines.size() > 1) {
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add_lines(tilt_handle_lines, path_tilt_material);
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}
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if (primary_handle_points.size()) {
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add_handles(primary_handle_points, handles_material);
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}
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@ -426,8 +433,9 @@ void Path3DGizmo::redraw() {
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}
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}
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Path3DGizmo::Path3DGizmo(Path3D *p_path) {
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Path3DGizmo::Path3DGizmo(Path3D *p_path, float p_disk_size) {
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path = p_path;
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disk_size = p_disk_size;
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set_node_3d(p_path);
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orig_in_length = 0;
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orig_out_length = 0;
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@ -555,7 +563,7 @@ EditorPlugin::AfterGUIInput Path3DEditorPlugin::forward_3d_gui_input(Camera3D *p
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real_t dist_to_p = p_camera->unproject_position(gt.xform(c->get_point_position(i))).distance_to(mbpos);
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real_t dist_to_p_out = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_out(i))).distance_to(mbpos);
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real_t dist_to_p_in = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_in(i))).distance_to(mbpos);
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real_t dist_to_p_up = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1))).distance_to(mbpos);
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real_t dist_to_p_up = p_camera->unproject_position(gt.xform(c->get_point_position(i) + c->get_point_baked_posture(i, true).get_column(1) * disk_size)).distance_to(mbpos);
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// Find the offset and point index of the place to break up.
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// Also check for the control points.
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@ -721,8 +729,9 @@ Path3DEditorPlugin::Path3DEditorPlugin() {
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mirror_handle_angle = true;
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mirror_handle_length = true;
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Ref<Path3DGizmoPlugin> gizmo_plugin;
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gizmo_plugin.instantiate();
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disk_size = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_settings/path3d_tilt_disk_size", 0.8);
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Ref<Path3DGizmoPlugin> gizmo_plugin = memnew(Path3DGizmoPlugin(disk_size));
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Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
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topmenu_bar = memnew(HBoxContainer);
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@ -789,7 +798,7 @@ Ref<EditorNode3DGizmo> Path3DGizmoPlugin::create_gizmo(Node3D *p_spatial) {
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Path3D *path = Object::cast_to<Path3D>(p_spatial);
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if (path) {
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ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path)));
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ref = Ref<Path3DGizmo>(memnew(Path3DGizmo(path, disk_size)));
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}
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return ref;
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@ -803,10 +812,14 @@ int Path3DGizmoPlugin::get_priority() const {
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return -1;
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}
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Path3DGizmoPlugin::Path3DGizmoPlugin() {
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Color path_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.8));
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Path3DGizmoPlugin::Path3DGizmoPlugin(float p_disk_size) {
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Color path_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path", Color(0.5, 0.5, 1.0, 0.9));
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Color path_tilt_color = EDITOR_DEF_RST("editors/3d_gizmos/gizmo_colors/path_tilt", Color(1.0, 1.0, 0.4, 0.9));
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disk_size = p_disk_size;
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create_material("path_material", path_color);
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create_material("path_thin_material", Color(0.5, 0.5, 0.5));
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create_material("path_thin_material", Color(0.6, 0.6, 0.6));
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create_material("path_tilt_material", path_tilt_color);
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create_handle_material("handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorPathSmoothHandle"), EditorStringName(EditorIcons)));
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create_handle_material("sec_handles", false, EditorNode::get_singleton()->get_editor_theme()->get_icon(SNAME("EditorCurveHandle"), EditorStringName(EditorIcons)));
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}
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@ -58,6 +58,7 @@ class Path3DGizmo : public EditorNode3DGizmo {
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mutable Vector3 original;
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mutable float orig_in_length;
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mutable float orig_out_length;
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mutable float disk_size = 0.8;
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// Cache information of secondary handles.
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Vector<HandleInfo> _secondary_handles_info;
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@ -69,19 +70,21 @@ public:
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virtual void commit_handle(int p_id, bool p_secondary, const Variant &p_restore, bool p_cancel = false) override;
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virtual void redraw() override;
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Path3DGizmo(Path3D *p_path = nullptr);
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Path3DGizmo(Path3D *p_path = nullptr, float p_disk_size = 0.8);
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};
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class Path3DGizmoPlugin : public EditorNode3DGizmoPlugin {
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GDCLASS(Path3DGizmoPlugin, EditorNode3DGizmoPlugin);
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float disk_size = 0.8;
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protected:
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Ref<EditorNode3DGizmo> create_gizmo(Node3D *p_spatial) override;
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public:
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String get_gizmo_name() const override;
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int get_priority() const override;
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Path3DGizmoPlugin();
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Path3DGizmoPlugin(float p_disk_size);
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};
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class Path3DEditorPlugin : public EditorPlugin {
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@ -95,6 +98,8 @@ class Path3DEditorPlugin : public EditorPlugin {
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Button *curve_close = nullptr;
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MenuButton *handle_menu = nullptr;
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float disk_size = 0.8;
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enum Mode {
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MODE_CREATE,
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MODE_EDIT,
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