Fixed Timestep Interpolation: Fix behaviour on pause
Co-authored-by: lawnjelly <lawnjelly@gmail.com>
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@ -302,6 +302,12 @@ void Camera2D::_notification(int p_what) {
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_interpolation_data.xform_prev = _interpolation_data.xform_curr;
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} break;
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case NOTIFICATION_PAUSED: {
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if (is_physics_interpolated_and_enabled()) {
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_update_scroll();
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}
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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if ((!position_smoothing_enabled && !is_physics_interpolated_and_enabled()) || _is_editing_in_editor()) {
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_update_scroll();
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@ -177,6 +177,12 @@ void Node::_notification(int p_notification) {
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}
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} break;
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case NOTIFICATION_PAUSED: {
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if (is_physics_interpolated_and_enabled() && is_inside_tree()) {
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reset_physics_interpolation();
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}
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} break;
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case NOTIFICATION_PATH_RENAMED: {
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if (data.path_cache) {
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memdelete(data.path_cache);
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