fix hovering on toggled texture buttons

fix hovering on toggled link buttons
This commit is contained in:
Samuel P 2018-10-06 01:06:32 +02:00
parent a41cf404a9
commit cf2bdcbb3f
2 changed files with 2 additions and 2 deletions

View File

@ -75,6 +75,7 @@ void LinkButton::_notification(int p_what) {
color = get_color("font_color");
do_underline = underline_mode == UNDERLINE_MODE_ALWAYS;
} break;
case DRAW_HOVER_PRESSED:
case DRAW_PRESSED: {
if (has_color("font_color_pressed"))
@ -91,7 +92,6 @@ void LinkButton::_notification(int p_what) {
do_underline = underline_mode != UNDERLINE_MODE_NEVER;
} break;
case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
color = get_color("font_color_disabled");

View File

@ -128,6 +128,7 @@ void TextureButton::_notification(int p_what) {
if (normal.is_valid())
texdraw = normal;
} break;
case DRAW_HOVER_PRESSED:
case DRAW_PRESSED: {
if (pressed.is_null()) {
@ -150,7 +151,6 @@ void TextureButton::_notification(int p_what) {
} else
texdraw = hover;
} break;
case DRAW_HOVER_PRESSED: break; // Not used in this class
case DRAW_DISABLED: {
if (disabled.is_null()) {