Prompt save dialog if running a unsaved scene. Solution for #966

This commit is contained in:
Maximillian 2015-01-06 15:28:25 -07:00
parent d8c14af546
commit cf616e5845
2 changed files with 26 additions and 5 deletions

View File

@ -975,9 +975,19 @@ void EditorNode::_dialog_action(String p_file) {
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
_save_scene(p_file);
_run(false);
}
} break;
case FILE_SAVE_AND_RUN: {
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
_save_scene(p_file);
_run(false);
}
} break;
case FILE_EXPORT_MESH_LIBRARY: {
Ref<MeshLibrary> ml;
@ -1391,13 +1401,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
}
if (scene->get_filename()=="") {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Scene has never been saved. Save before running!");
accept->popup_centered(Size2(300,70));;
/**/
_menu_option_confirm(FILE_SAVE_BEFORE_RUN, false);
return;
}
@ -1664,6 +1671,18 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
} break;
case FILE_SAVE_BEFORE_RUN: {
if (!p_confirmed) {
accept->get_ok()->set_text("Yes");
accept->set_text("This scene has never been saved. Save before running?");
accept->popup_centered(Size2(300, 70));
break;
}
_menu_option(FILE_SAVE_AS_SCENE);
_menu_option_confirm(FILE_SAVE_AND_RUN, true);
} break;
case FILE_DUMP_STRINGS: {
Node *scene = edited_scene;

View File

@ -108,6 +108,8 @@ class EditorNode : public Node {
FILE_OPEN_SCENE,
FILE_SAVE_SCENE,
FILE_SAVE_AS_SCENE,
FILE_SAVE_BEFORE_RUN,
FILE_SAVE_AND_RUN,
FILE_IMPORT_SUBSCENE,
FILE_EXPORT_PROJECT,
FILE_EXPORT_MESH_LIBRARY,