Added custom editor splash (including sponsor logo).

This commit is contained in:
Juan Linietsky 2017-12-16 16:11:13 -03:00
parent c93cb30cbb
commit cf84ee22a9
5 changed files with 35 additions and 1 deletions

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@ -188,6 +188,7 @@ opts.Add(BoolVariable('builtin_squish', "Use the builtin squish library", True))
opts.Add(BoolVariable('builtin_thekla_atlas', "Use the builtin thekla_altas library", True)) opts.Add(BoolVariable('builtin_thekla_atlas', "Use the builtin thekla_altas library", True))
opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True)) opts.Add(BoolVariable('builtin_zlib', "Use the builtin zlib library", True))
opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True)) opts.Add(BoolVariable('builtin_zstd', "Use the builtin zstd library", True))
opts.Add(BoolVariable('no_editor_splash', "Don't use the custom splash screen for the editor", False))
# Environment setup # Environment setup
opts.Add("CXX", "C++ compiler") opts.Add("CXX", "C++ compiler")
@ -239,6 +240,9 @@ if (env_base['target'] == 'debug'):
env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC']) env_base.Append(CPPFLAGS=['-DDEBUG_MEMORY_ALLOC'])
env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE']) env_base.Append(CPPFLAGS=['-DSCI_NAMESPACE'])
if (env_base['no_editor_splash']):
env_base.Append(CPPFLAGS=['-DNO_EDITOR_SPLASH'])
if not env_base['deprecated']: if not env_base['deprecated']:
env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED']) env_base.Append(CPPFLAGS=['-DDISABLE_DEPRECATED'])

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@ -24,6 +24,27 @@ def make_splash(target, source, env):
g.write("#endif") g.write("#endif")
def make_splash_editor(target, source, env):
src = source[0].srcnode().abspath
dst = target[0].srcnode().abspath
f = open(src, "rb")
g = open(dst, "w")
buf = f.read()
g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
g.write("#ifndef BOOT_SPLASH_EDITOR_H\n")
g.write("#define BOOT_SPLASH_EDITOR_H\n")
g.write('static const Color boot_splash_editor_bg_color = Color::html("#232323");\n')
g.write("static const unsigned char boot_splash_editor_png[] = {\n")
for i in range(len(buf)):
g.write(byte_to_str(buf[i]) + ",\n")
g.write("};\n")
g.write("#endif")
def make_app_icon(target, source, env): def make_app_icon(target, source, env):
src = source[0].srcnode().abspath src = source[0].srcnode().abspath
@ -51,6 +72,9 @@ Export('env')
env.Depends("#main/splash.gen.h", "#main/splash.png") env.Depends("#main/splash.gen.h", "#main/splash.png")
env.Command("#main/splash.gen.h", "#main/splash.png", make_splash) env.Command("#main/splash.gen.h", "#main/splash.png", make_splash)
env.Depends("#main/splash_editor.gen.h", "#main/splash.png")
env.Command("#main/splash_editor.gen.h", "#main/splash_editor.png", make_splash_editor)
env.Depends("#main/app_icon.gen.h", "#main/app_icon.png") env.Depends("#main/app_icon.gen.h", "#main/app_icon.png")
env.Command("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon) env.Command("#main/app_icon.gen.h", "#main/app_icon.png", make_app_icon)

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@ -42,6 +42,7 @@
#include "script_debugger_remote.h" #include "script_debugger_remote.h"
#include "servers/register_server_types.h" #include "servers/register_server_types.h"
#include "splash.gen.h" #include "splash.gen.h"
#include "splash_editor.gen.h"
#include "input_map.h" #include "input_map.h"
#include "io/resource_loader.h" #include "io/resource_loader.h"
@ -1051,7 +1052,12 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
#ifndef NO_DEFAULT_BOOT_LOGO #ifndef NO_DEFAULT_BOOT_LOGO
MAIN_PRINT("Main: Create bootsplash"); MAIN_PRINT("Main: Create bootsplash");
#if defined(TOOLS_ENABLED) && !defined(NO_EDITOR_SPLASH)
Ref<Image> splash = editor ? memnew(Image(boot_splash_editor_png)) : memnew(Image(boot_splash_png));
#else
Ref<Image> splash = memnew(Image(boot_splash_png)); Ref<Image> splash = memnew(Image(boot_splash_png));
#endif
MAIN_PRINT("Main: ClearColor"); MAIN_PRINT("Main: ClearColor");
VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color); VisualServer::get_singleton()->set_default_clear_color(boot_splash_bg_color);

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@ -1213,7 +1213,7 @@ Dictionary SceneState::get_bundled_scene() const {
rnodes.push_back(nd.owner); rnodes.push_back(nd.owner);
rnodes.push_back(nd.type); rnodes.push_back(nd.type);
uint32_t name_index = nd.name; uint32_t name_index = nd.name;
if (nd.index < (1 << (32 - NAME_INDEX_BITS))) { //save if less than 16k childs if (nd.index < (1 << (32 - NAME_INDEX_BITS)) - 1) { //save if less than 16k childs
name_index |= uint32_t(nd.index + 1) << NAME_INDEX_BITS; //for backwards compatibility, index 0 is no index name_index |= uint32_t(nd.index + 1) << NAME_INDEX_BITS; //for backwards compatibility, index 0 is no index
} }
rnodes.push_back(name_index); rnodes.push_back(name_index);