Fix "Make Scene Root" deleting previous root whenever focusing another scene

Hopefully fixes #24484 and fixes #27222.
This commit is contained in:
Bojidar Marinov 2019-09-28 15:17:07 +03:00
parent 3481c47e71
commit cfc779ccf0
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GPG Key ID: 4D546A8F1E091856
1 changed files with 2 additions and 4 deletions

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@ -714,9 +714,8 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().create_action(TTR("Make node as Root")); editor_data->get_undo_redo().create_action(TTR("Make node as Root"));
editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node); editor_data->get_undo_redo().add_do_method(node->get_parent(), "remove_child", node);
editor_data->get_undo_redo().add_do_method(root->get_parent(), "remove_child", root);
editor_data->get_undo_redo().add_do_method(node, "add_child", root);
editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node); editor_data->get_undo_redo().add_do_method(editor, "set_edited_scene", node);
editor_data->get_undo_redo().add_do_method(node, "add_child", root);
editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename()); editor_data->get_undo_redo().add_do_method(node, "set_filename", root->get_filename());
editor_data->get_undo_redo().add_do_method(root, "set_filename", String()); editor_data->get_undo_redo().add_do_method(root, "set_filename", String());
editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)NULL); editor_data->get_undo_redo().add_do_method(node, "set_owner", (Object *)NULL);
@ -728,14 +727,13 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_data->get_undo_redo().add_undo_method(node, "remove_child", root); editor_data->get_undo_redo().add_undo_method(node, "remove_child", root);
editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root); editor_data->get_undo_redo().add_undo_method(editor, "set_edited_scene", root);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node); editor_data->get_undo_redo().add_undo_method(node->get_parent(), "add_child", node);
editor_data->get_undo_redo().add_undo_method(node->get_parent(), "move_child", node, node->get_index());
editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)NULL); editor_data->get_undo_redo().add_undo_method(root, "set_owner", (Object *)NULL);
editor_data->get_undo_redo().add_undo_method(node, "set_owner", root); editor_data->get_undo_redo().add_undo_method(node, "set_owner", root);
_node_replace_owner(root, root, root, MODE_UNDO); _node_replace_owner(root, root, root, MODE_UNDO);
editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree"); editor_data->get_undo_redo().add_do_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree"); editor_data->get_undo_redo().add_undo_method(scene_tree, "update_tree");
editor_data->get_undo_redo().add_undo_reference(root);
editor_data->get_undo_redo().commit_action(); editor_data->get_undo_redo().commit_action();
} break; } break;
case TOOL_MULTI_EDIT: { case TOOL_MULTI_EDIT: {