Move DocData and Collada out of their subfolders
Now that the unused DocDump was removed, the `editor/doc` subfolder is redundant. Similarly, there's no reason for Collada to have a subfolder for itself when glTF or OBJ don't.
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@ -56,7 +56,7 @@ if env['tools']:
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except OSError:
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pass
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_make_doc_data_class_path(os.path.join(env.Dir('#').abspath, "editor/doc"))
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_make_doc_data_class_path(os.path.join(env.Dir('#').abspath, "editor"))
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docs = sorted(docs)
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env.Depends("#editor/doc_data_compressed.gen.h", docs)
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@ -85,8 +85,6 @@ if env['tools']:
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env.add_source_files(env.editor_sources, "*.cpp")
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SConscript('collada/SCsub')
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SConscript('doc/SCsub')
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SConscript('debugger/SCsub')
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SConscript('fileserver/SCsub')
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SConscript('icons/SCsub')
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@ -1,5 +0,0 @@
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#!/usr/bin/env python
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Import('env')
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env.add_source_files(env.editor_sources, "*.cpp")
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@ -1,5 +0,0 @@
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#!/usr/bin/env python
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Import('env')
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env.add_source_files(env.editor_sources, "*.cpp")
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@ -32,7 +32,7 @@
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#define EDITOR_HELP_H
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#include "editor/code_editor.h"
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#include "editor/doc/doc_data.h"
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#include "editor/doc_data.h"
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#include "editor/editor_plugin.h"
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#include "scene/gui/margin_container.h"
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#include "scene/gui/menu_button.h"
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@ -31,8 +31,8 @@
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#include "editor_import_collada.h"
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#include "core/os/os.h"
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#include "editor/collada/collada.h"
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#include "editor/editor_node.h"
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#include "editor/import/collada.h"
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#include "scene/3d/camera.h"
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#include "scene/3d/light.h"
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#include "scene/3d/mesh_instance.h"
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@ -71,8 +71,8 @@
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#include "servers/register_server_types.h"
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#ifdef TOOLS_ENABLED
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#include "editor/doc/doc_data.h"
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#include "editor/doc/doc_data_class_path.gen.h"
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#include "editor/doc_data.h"
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#include "editor/doc_data_class_path.gen.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "editor/progress_dialog.h"
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@ -33,7 +33,7 @@
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#include "core/class_db.h"
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#include "core/list.h"
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#include "editor/doc/doc_data.h"
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#include "editor/doc_data.h"
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namespace lsp {
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@ -33,7 +33,7 @@
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#include "core/class_db.h"
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#include "core/string_builder.h"
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#include "editor/doc/doc_data.h"
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#include "editor/doc_data.h"
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#include "editor/editor_help.h"
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#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
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