Make native shader source visualizer can highlight uint suffix
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7cdad33311
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cff1111359
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@ -66,6 +66,8 @@ void EditorNativeShaderSourceVisualizer::_load_theme_settings() {
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// Colorize preprocessor statements.
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const Color user_type_color = EDITOR_GET("text_editor/theme/highlighting/user_type_color");
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syntax_highlighter->add_color_region("#", "", user_type_color, true);
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syntax_highlighter->set_uint_suffix_enabled(true);
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}
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void EditorNativeShaderSourceVisualizer::_inspect_shader(RID p_shader) {
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@ -335,7 +335,7 @@ void ShaderTextEditor::_load_theme_settings() {
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warnings_panel->add_theme_font_size_override("normal_font_size", EditorNode::get_singleton()->get_editor_theme()->get_font_size(SNAME("main_size"), EditorStringName(EditorFonts)));
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}
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syntax_highlighter->set_uint_suffix_enabled();
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syntax_highlighter->set_uint_suffix_enabled(true);
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}
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void ShaderTextEditor::_check_shader_mode() {
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@ -142,7 +142,7 @@ public:
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void set_member_variable_color(Color p_color);
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Color get_member_variable_color() const;
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void set_uint_suffix_enabled(bool p_enabled = true);
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void set_uint_suffix_enabled(bool p_enabled);
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};
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#endif // SYNTAX_HIGHLIGHTER_H
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