Document ScrollContainer signals being emitted for touch events only
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Deadzone for touch scrolling. Lower deadzone makes the scrolling more sensitive.
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</member>
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<member name="scroll_horizontal" type="int" setter="set_h_scroll" getter="get_h_scroll" default="0">
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The current horizontal scroll value.
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The current horizontal scroll value.
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[b]Note:[/b] If you are setting this value in the [method Node._ready] function or earlier, it needs to be wrapped with [method Object.set_deferred], since scroll bar's [member Range.max_value] is not initialized yet.
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[codeblock]
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func _ready():
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<signals>
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<signal name="scroll_ended">
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<description>
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Emitted when scrolling stops.
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Emitted when scrolling stops when dragging the scrollable area [i]with a touch event[/i]. This signal is [i]not[/i] emitted when scrolling by dragging the scrollbar, scrolling with the mouse wheel or scrolling with keyboard/gamepad events.
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[b]Note:[/b] This signal is only emitted on Android or iOS, or on desktop/web platforms when [member ProjectSettings.input_devices/pointing/emulate_touch_from_mouse] is enabled.
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</description>
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</signal>
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<signal name="scroll_started">
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<description>
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Emitted when scrolling is started.
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Emitted when scrolling starts when dragging the scrollable area w[i]ith a touch event[/i]. This signal is [i]not[/i] emitted when scrolling by dragging the scrollbar, scrolling with the mouse wheel or scrolling with keyboard/gamepad events.
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[b]Note:[/b] This signal is only emitted on Android or iOS, or on desktop/web platforms when [member ProjectSettings.input_devices/pointing/emulate_touch_from_mouse] is enabled.
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</description>
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</signal>
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</signals>
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