OS X: Add keyboard layout detection and fix build

This commit is contained in:
Rhody Lugo 2015-01-08 02:56:27 -04:30
parent 78f4b93703
commit d046bd88ad
4 changed files with 100 additions and 2 deletions

View File

@ -70,7 +70,7 @@ if env["platform"] == "iphone":
env_theora.Append(CPPFLAGS=["-D_IOS", "-D__ARM_NEON__", "-fstrict-aliasing", "-fmessage-length=210", "-fdiagnostics-show-note-include-stack", "-fmacro-backtrace-limit=0", "-fcolor-diagnostics", "-Wno-trigraphs", "-fpascal-strings", "-fvisibility=hidden", "-fvisibility-inlines-hidden"])
env_theora.Append(CPPFLAGS=["-D_LIB", "-D__THEORA"]) # removed -D_YUV_C
env_theora.Append(CPPFLAGS=["-D_YUV_LIBYUV", "-DLIBYUV_NEON"])
env_theora.Append(CPPFLAGS=["-D_YUV_LIBYUV"])
#env_theora.Append(CPPFLAGS=["-D_YUV_C"])
if env["platform"] == "iphone":

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@ -78,7 +78,7 @@ def configure(env):
env.Append(LIBS=['pthread'])
#env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4'])
#env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit','-lz'])
env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit','-lz'])
if (env["CXX"]=="clang++"):
env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND'])

View File

@ -156,6 +156,8 @@ public:
virtual String get_executable_path() const;
virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
virtual void move_window_to_foreground();
void run();

View File

@ -27,6 +27,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#import <Cocoa/Cocoa.h>
#include <Carbon/Carbon.h>
#include <IOKit/IOKitLib.h>
#include <IOKit/IOCFPlugIn.h>
#include <IOKit/hid/IOHIDLib.h>
@ -835,11 +837,24 @@ void OS_OSX::initialize_core() {
}
static bool keyboard_layout_dirty = true;
static void keyboardLayoutChanged(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef userInfo) {
keyboard_layout_dirty = true;
}
void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
/*** OSX INITIALIZATION ***/
/*** OSX INITIALIZATION ***/
/*** OSX INITIALIZATION ***/
keyboard_layout_dirty = true;
// Register to be notified on keyboard layout changes
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
NULL, keyboardLayoutChanged,
kTISNotifySelectedKeyboardInputSourceChanged, NULL,
CFNotificationSuspensionBehaviorDeliverImmediately);
window_delegate = [[GodotWindowDelegate alloc] init];
@ -1007,6 +1022,8 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
}
void OS_OSX::finalize() {
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), NULL, kTISNotifySelectedKeyboardInputSourceChanged, NULL);
}
void OS_OSX::set_main_loop( MainLoop * p_main_loop ) {
@ -1241,6 +1258,85 @@ String OS_OSX::get_executable_path() const {
}
// Returns string representation of keys, if they are printable.
//
static NSString *createStringForKeys(const CGKeyCode *keyCode, int length) {
TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
if (!currentKeyboard)
return nil;
CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
if (!layoutData)
return nil;
const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
OSStatus err;
CFMutableStringRef output = CFStringCreateMutable(NULL, 0);
for (int i=0; i<length; ++i) {
UInt32 keysDown = 0;
UniChar chars[4];
UniCharCount realLength;
err = UCKeyTranslate(keyboardLayout,
keyCode[i],
kUCKeyActionDisplay,
0,
LMGetKbdType(),
kUCKeyTranslateNoDeadKeysBit,
&keysDown,
sizeof(chars) / sizeof(chars[0]),
&realLength,
chars);
if (err != noErr) {
CFRelease(output);
return nil;
}
CFStringRef chararter = CFStringCreateWithCharacters(kCFAllocatorDefault, chars, 1);
CFStringAppend(output, chararter);
CFRelease(chararter);
}
//CFStringUppercase(output, NULL);
return (NSString *)output;
}
OS::LatinKeyboardVariant OS_OSX::get_latin_keyboard_variant() const {
static LatinKeyboardVariant layout = LATIN_KEYBOARD_QWERTY;
if (keyboard_layout_dirty) {
layout = LATIN_KEYBOARD_QWERTY;
CGKeyCode keys[] = {kVK_ANSI_Q, kVK_ANSI_W, kVK_ANSI_E, kVK_ANSI_R, kVK_ANSI_T, kVK_ANSI_Y};
NSString *test = createStringForKeys(keys, 6);
if ([test isEqualToString:@"qwertz"]) {
layout = LATIN_KEYBOARD_QWERTZ;
} else if ([test isEqualToString:@"azerty"]) {
layout = LATIN_KEYBOARD_AZERTY;
} else if ([test isEqualToString:@"qzerty"]) {
layout = LATIN_KEYBOARD_QZERTY;
} else if ([test isEqualToString:@"',.pyf"]) {
layout = LATIN_KEYBOARD_DVORAK;
} else if ([test isEqualToString:@"xvlcwk"]) {
layout = LATIN_KEYBOARD_NEO;
}
[test release];
keyboard_layout_dirty = false;
return layout;
}
return layout;
}
void OS_OSX::process_events() {