Merge pull request #77874 from detomon/clear-bone-name-index-after-clear-bones
Fix adding bones with the same name after calling `Skeleton3D.clear_bones()`
This commit is contained in:
commit
d046c5099a
|
@ -548,6 +548,7 @@ bool Skeleton3D::is_show_rest_only() const {
|
|||
|
||||
void Skeleton3D::clear_bones() {
|
||||
bones.clear();
|
||||
name_to_bone_index.clear();
|
||||
process_order_dirty = true;
|
||||
version++;
|
||||
_make_dirty();
|
||||
|
|
Loading…
Reference in New Issue