Don't crash when the saved editor state contains fewer viewports than currently supported.
(cherry picked from commit 7bab7fd777
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@ -4170,9 +4170,13 @@ void SpatialEditor::set_state(const Dictionary &p_state) {
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if (d.has("viewports")) {
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Array vp = d["viewports"];
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ERR_FAIL_COND(vp.size() > 4);
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uint32_t vp_size = static_cast<uint32_t>(vp.size());
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if (vp_size > VIEWPORTS_COUNT) {
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WARN_PRINT("Ignoring superfluous viewport settings from spatial editor state.")
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vp_size = VIEWPORTS_COUNT;
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}
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for (uint32_t i = 0; i < VIEWPORTS_COUNT; i++) {
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for (uint32_t i = 0; i < vp_size; i++) {
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viewports[i]->set_state(vp[i]);
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}
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}
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