diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 8f6df43c766..adb3574dd9b 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -389,8 +389,8 @@ Matrix32 CanvasItem::get_global_transform_with_canvas() const { if (last_valid->canvas_layer) return last_valid->canvas_layer->get_transform() * xform; - else - return xform; + else if (is_inside_tree()) + return get_viewport()->get_canvas_transform() * xform; } Matrix32 CanvasItem::get_global_transform() const { diff --git a/scene/2d/screen_button.cpp b/scene/2d/screen_button.cpp index 0254eb28365..d7f9b191fe5 100644 --- a/scene/2d/screen_button.cpp +++ b/scene/2d/screen_button.cpp @@ -161,7 +161,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (finger_pressed==-1 || p_event.screen_touch.index==finger_pressed) { - Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); bool touched=false; if (bitmask.is_valid()) { @@ -238,7 +238,7 @@ void TouchScreenButton::_input(const InputEvent& p_event) { if (finger_pressed!=-1) return; //already fingering - Point2 coord = (get_global_transform()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); + Point2 coord = (get_global_transform_with_canvas()).affine_inverse().xform(Point2(p_event.screen_touch.x,p_event.screen_touch.y)); bool touched=false; if (bitmask.is_valid()) {