Fix stex import into black textures when lossless and lossy are selected, closes #8801
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@ -406,7 +406,7 @@ Image::Format StreamTexture::get_format() const {
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return format;
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}
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Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &flags, Ref<Image> image, int p_size_limit) {
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Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &flags, Ref<Image> &image, int p_size_limit) {
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ERR_FAIL_COND_V(image.is_null(), ERR_INVALID_PARAMETER);
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@ -502,6 +502,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
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memdelete(f);
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ERR_FAIL_COND_V(img->empty(), ERR_FILE_CORRUPT);
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}
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total_size += img->get_data().size();
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mipmap_images.push_back(img);
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@ -170,7 +170,7 @@ public:
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};
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private:
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Error _load_data(const String &p_path, int &tw, int &th, int &flags, Ref<Image> image, int p_size_limit = 0);
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Error _load_data(const String &p_path, int &tw, int &th, int &flags, Ref<Image> &image, int p_size_limit = 0);
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String path_to_file;
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RID texture;
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Image::Format format;
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